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1
Shaders for game programmers and artists
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
PHP 5 fast & easy web development.
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Adobe Photoshop CS image effects
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Experience XSI 4 the official Softimage XSI 4 guide to character creation /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
OpenGL ES game development
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Mastering digital printing
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Game design the art & business of creating games /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
Microsoft WSH and VBScript programming for the absolute beginner
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
Digital performer power!
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
Network+ 2005 in depth
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
Pro Tools 6 power!
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Nuendo power!
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
Beginning illustration and storyboarding for games
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Beginning game level design
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
Game testing all in one
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
Mastering digital 2D and 3D art
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
The recording engineer's handbook
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
Network+ 2005 Q&A
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
Microsoft Access VBA programming for the absolute beginner
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20
Digital printing start-up guide
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook