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1
The OpenGL extensions guide
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
2D artwork and 3D modeling for game artists
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Focus on curves and surfaces
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Game interface design
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
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6
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7
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8
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9
The OpenGL extensions guide
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
2D artwork and 3D modeling for game artists
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
Focus on curves and surfaces
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Game interface design
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook