Search Results - Cengage Learning

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  1. 1

    Maran illustrated Windows 7 by Maran, Ruth, 1970-

    Published 2009
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 2

    C# game programming for serious game creation / by Schuller, Daniel

    Published 2011
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 3

    Beginning C++ through game programming, third edition by Dawson, Michael

    Published 2010
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 4

    XNA Game Studio 4.0 for Xbox 360 developers by Harbour, Jonathan S.

    Published 2010
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 5

    Mathematics for 3D game programming and computer graphics by Lengyel, Eric

    Published 2012
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 6

    RPG maker for teens by Duggan, Michael

    Published 2012
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 7

    Character development in blender 2.5 by Williamson, Jonathan Carter

    Published 2011
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 8

    Programming like a pro for teens by Hardnett, Charles R.

    Published 2012
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 9
  10. 10

    Android application development for Java programmers by Sheusi, James

    Published 2013
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 11

    Developing web pages with jQuery by Gosselin, Don

    Published 2013
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 12

    Fundamentals of python : data structures / by Lambert, Kenneth

    Published 2014
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 13

    Fundamental 2D game programming with java / by Wright, Timothy

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 14

    The black art of multiplatform game programming / by Yamamoto, Jazon

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 15

    Microsoft WSH and VBScript programming for the absolute beginner / by Ford, Jerry Lee

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 16

    Practical game development with unity and blender / by Thorn, Alan

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 17

    Using logic pro X's updated score editor / by Asher, Jay

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 18

    C programming for the absolute beginner / by Davenport, Keith, Vine, Michael

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 19

    NOSQL web development with Apache Cassandra / by Vohra, Deepak

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 20

    Java programming / by Farrell, Joyce

    Published 2016
    “…Cengage Learning…”
    Table of contents only
    Book