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  1. 121

    Game programming for teens by Sethi, Maneesh

    Published 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 122
  3. 123
  4. 124

    MUD game programming by Penton, Ron

    Published 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 125
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  10. 130

    Beginning game programming by Harbour, Jonathan

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 131

    Game design for teens by Pardew, Les

    Published 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 132

    The game asset pipeline by Carter, Ben, 1979-

    Published 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 133
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  17. 137

    Developing serious games by Bergeron, Bryan P.

    Published 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 138
  19. 139

    Game AI pro 360.

    Published 2019
    Taylor & Francis
    OCLC metadata license agreement
    Electronic eBook
  20. 140

    Game AI Pro 360.

    Published 2020
    Taylor & Francis
    OCLC metadata license agreement
    Electronic eBook