Suggested Topics within your search.
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121
Game programming for teens
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
122
Game development with ActionScript
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
123
Game programming with Python, Lua, and Ruby
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
124
MUD game programming
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
125
Macromedia Flash MX 2004 game programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
126
AI techniques for game programmers
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
127
Programming believable characters for computer games
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
128
Focus on creating MOD for quake III arena
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
129
Beginner's guide to darkBASIC game programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
130
Beginning game programming
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
131
Game design for teens
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
132
The game asset pipeline
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
133
Real-time cinematography for games
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
134
Game testing all in one
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
135
Retro game programming unleashed for the masses.
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
136
Unreal tournament game programming for teens
Published 2007An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
137
Developing serious games
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
138
Creating game art for 3D engines
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
139
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140