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  1. 1

    The game asset pipeline by Carter, Ben, 1979-

    Published 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Introduction to game development

    Published 2009
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Game AI Pro 360.

    Published 2020
    Taylor & Francis
    OCLC metadata license agreement
    Electronic eBook
  13. 13

    Game AI Pro 360.

    Published 2020
    Taylor & Francis
    OCLC metadata license agreement
    Electronic eBook