Suggested Topics within your search.
Suggested Topics within your search.
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21
MUD game programming
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
22
Macromedia Flash MX 2004 game programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
23
AI techniques for game programmers
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
24
Palm OS game programming
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
25
Microsoft Visual Basic game programming with DirectX
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
26
Mac OS X version 10.3 Panther fast & easy
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
27
3D game programming all in one
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
28
Shaders for game programmers and artists
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
29
C++ for game programmers
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
30
Secrets of the game business
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
31
Introduction to level design for PC games
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
32
Real-time 3D terrain engines using C++ and and DirectX 9
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
33
Massively multiplayer game development
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
34
The gmax handbook
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
35
Macromedia Flash MX 2004 game development
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
36
Game programming with Python
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
37
Game programming golden rules
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
38
3D game engine programming
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
39
Character development and storytelling for games
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
40
Programming role playing games with directx, 2nd edition
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook