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OpenGL reference manual : the official reference document to OpenGL, version 1.4 /
Published 2004Subjects: “…OpenGL.…”
Book -
3
Advanced graphics programming using openGL
Published 2005Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
OpenGL development cookbook over 40 recipes to help you learn, understand, and implement modern OpenGL in your applications /
Published 2013Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
OpenGL ES game development
Published 2004Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Beginning OpenGL game programming
Published 2009Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Interactive computer graphics : a top-down approach with OpenGL /
Published 2003Subjects: “…OpenGL.…”
Book -
8
Interactive computer graphics : a top-down approach with OpenGL /
Published 2003Subjects: “…OpenGL.…”
Book -
9
Beginning OpenGL game programming
Published 2004Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
OpenGL game programming
Published 2001Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
The OpenGL extensions guide
Published 2003Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
GLSL essentials /
Published 2013Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
OpenGL 4.0 shading language cookbook over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language /
Published 2011Subjects: “…OpenGL Amateurs' manuals.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Mobile 3D graphics with OpenGL ES and M3G /
Published 2008Subjects: “…OpenGL.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
ShaderX3 advanced rendering with DirectX and OpenGL /
Published 2005Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
Game and graphics programming for iOS and Android with OpenGL ES 2.0
Published 2012Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook