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  1. 81

    The game producers handbook by Irish, Dan

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 82

    Game level design by Byrne, Edward, 1975-

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 83
  4. 84

    Beginning game art in 3DS Max 8 by Pardew, Les

    Published 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 85
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  7. 87

    Developing serious games by Bergeron, Bryan P.

    Published 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 88
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  10. 90