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  1. 1

    The game asset pipeline by Carter, Ben, 1979-

    Published 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Beginning game graphics by Evry, Harry J.

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    The game producers handbook by Irish, Dan

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 6

    Game level design by Byrne, Edward, 1975-

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 7

    Beginning game art in 3DS Max 8 by Pardew, Les

    Published 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Introduction to game development

    Published 2009
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Game development with Unity by Menard, Michelle

    Published 2012
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Introduction to game development

    Published 2009
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Game development with Unity by Menard, Michelle

    Published 2012
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook