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    The impact of computer games

    Published 2002
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    A theory of fun for game design by Koster, Raph

    Published 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Understanding digital games

    Published 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronic Book
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    Second Life for dummies by Robbins, Sarah

    Published 2008
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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