Suggested Topics within your search.
Suggested Topics within your search.
- Computer games
- Social aspects 32
- Video games 16
- Design 8
- Programming 4
- Psychological aspects 4
- Second Life (Game) 4
- Shared virtual environments 4
- Virtual reality 4
- Artificial intelligence 2
- Authorship 2
- Blackjack (Game) 2
- Business anthropology 2
- Competition (Psychology) 2
- Computer adventure games 2
- Computer flight games 2
- Computer network resources 2
- Computer programmers 2
- Computer war games 2
- Computer-assisted instruction 2
- Corporate culture 2
- Design and construction 2
- Education 2
- Effect of technological innovations on 2
- Electronic games 2
- Electronic games industry 2
- Ethics 2
- Experiential learning 2
- Fantasy games 2
- Game theory 2
-
1
-
2
The impact of computer games
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
-
4
More than a game the computer game as fictional form /
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
A theory of fun for game design
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Winning secrets of online blackjack
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
-
8
Game cultures computer games as new media /
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
-
10
-
11
Understanding digital games
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic Book -
12
Game work language, power, and computer game culture /
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
-
14
Second Life for dummies
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
3D game programming all in one
Published 2007An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
AI and artificial life in video games
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Powering up are computer games changing our lives? /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
The place of play toys and digital culture /
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
David Perry on game design a brainstorming toolbox /
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20
The warcraft civilization social science in a virtual world /
Published 2010An electronic book accessible through the World Wide Web; click to view
Electronic eBook