Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday /
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives.
Sábháilte in:
Príomhchruthaitheoirí: | Klopfer, Eric (Údar), Rosenheck, Louisa (Údar), Osterweil, Scot (Údar), Haas, Jason (Údar) |
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Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Cambridge, Massachusetts :
The MIT Press,
[2018]
|
Sraith: | Book collections on Project MUSE.
|
Ábhair: | |
Rochtain ar líne: | Full text available: |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
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Míreanna comhchosúla
This Gaming Life : Travels in Three Cities /
de réir: Rossignol, Jim, 1978-
Foilsithe / Cruthaithe: (2008)
de réir: Rossignol, Jim, 1978-
Foilsithe / Cruthaithe: (2008)
Playing games in school : video games and simulations for primary and secondary education /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Thinking about video games : interviews with the experts /
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
Video Game Art Reader : Volume 4 /
Foilsithe / Cruthaithe: (2022)
Foilsithe / Cruthaithe: (2022)
Video Game Art Reader : Volume 1 /
Foilsithe / Cruthaithe: (2017)
Foilsithe / Cruthaithe: (2017)
Video Game Art Reader : Volume 2 /
Foilsithe / Cruthaithe: (2018)
Foilsithe / Cruthaithe: (2018)
Early modernity and video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Gaming matters art, science, magic, and the computer game medium /
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
Video in the classroom : a guide to creative television /
de réir: Kaplan, Don
Foilsithe / Cruthaithe: (1980)
de réir: Kaplan, Don
Foilsithe / Cruthaithe: (1980)
Video game worlds working at play in the culture of Everquest /
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
Gaming essays on algorithmic culture /
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
Innovation and marketing in the video game industry avoiding the performance trap /
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
Beyond game design nine steps towards creating better video games /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Mortal Kombat : Games of Death /
de réir: Church, David, 1982-
Foilsithe / Cruthaithe: (2022)
de réir: Church, David, 1982-
Foilsithe / Cruthaithe: (2022)
Games, learning, and society learning and meaning in the digital age /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
Game development 2042 : the future of game design, development, and publishing /
de réir: Fields, Tim
Foilsithe / Cruthaithe: (2023)
de réir: Fields, Tim
Foilsithe / Cruthaithe: (2023)
The ethics of computer games
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
Virtual ascendance : video games and the remaking of reality /
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
BioShock and philosophy : irrational game, rational book /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Video Game Art Reader : Volume 3 /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Digital Gaming and the Advertising Landscape /
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
Time and space in video games : a cognitive-formalist approach /
de réir: Alvarez Igarzabal, Federico
Foilsithe / Cruthaithe: (2019)
de réir: Alvarez Igarzabal, Federico
Foilsithe / Cruthaithe: (2019)
Learning by playing : frontiers of video gaming in education /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Before the crash early video game history /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Game development with Unity
de réir: Menard, Michelle
Foilsithe / Cruthaithe: (2012)
de réir: Menard, Michelle
Foilsithe / Cruthaithe: (2012)
Game design essentials
de réir: Mitchell, Briar Lee
Foilsithe / Cruthaithe: (2012)
de réir: Mitchell, Briar Lee
Foilsithe / Cruthaithe: (2012)
Digital gaming and the advertising landscape /
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2019)
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2019)
Ethnographies of the videogame gender, narrative and praxis /
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
Videogames and agency /
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
Beginning game level design
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
Works of game : on the aesthetics of games and art /
de réir: Sharp, John, 1967-
Foilsithe / Cruthaithe: (2015)
de réir: Sharp, John, 1967-
Foilsithe / Cruthaithe: (2015)
Game character animation all in one
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007)
Making democracy fun : how game design can empower citizens and transform politics /
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
Game after : a cultural study of video game afterlife /
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
Games and bereavement : how video games represent attachment, loss, and grief /
de réir: Harrer, Sabine, 1984-
Foilsithe / Cruthaithe: (2019)
de réir: Harrer, Sabine, 1984-
Foilsithe / Cruthaithe: (2019)
Video games, crime and next-gen deviance : reorienting the debate /
Foilsithe / Cruthaithe: (2020)
Foilsithe / Cruthaithe: (2020)
The art of failure an essay on the pain of playing video games /
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
Introduction to game AI
de réir: Kirby, Neil
Foilsithe / Cruthaithe: (2011)
de réir: Kirby, Neil
Foilsithe / Cruthaithe: (2011)
From gamer to game designer the official Far Cry 2 map editing guide /
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
Míreanna comhchosúla
-
This Gaming Life : Travels in Three Cities /
de réir: Rossignol, Jim, 1978-
Foilsithe / Cruthaithe: (2008) -
Playing games in school : video games and simulations for primary and secondary education /
Foilsithe / Cruthaithe: (2010) -
Thinking about video games : interviews with the experts /
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015) -
Video Game Art Reader : Volume 4 /
Foilsithe / Cruthaithe: (2022) -
Video Game Art Reader : Volume 1 /
Foilsithe / Cruthaithe: (2017)