This Gaming Life : Travels in Three Cities /
""In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a videogame. It was the best thing that ever happened to me." So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft,...
Sábháilte in:
Príomhchruthaitheoir: | Rossignol, Jim, 1978- (Údar) |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Ann Arbor :
University of Michigan Press,
2008.
|
Sraith: | Book collections on Project MUSE.
|
Ábhair: | |
Rochtain ar líne: | Full text available: |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Video Game Art Reader : Volume 4 /
Foilsithe / Cruthaithe: (2022)
Foilsithe / Cruthaithe: (2022)
Video Game Art Reader : Volume 1 /
Foilsithe / Cruthaithe: (2017)
Foilsithe / Cruthaithe: (2017)
Video Game Art Reader : Volume 2 /
Foilsithe / Cruthaithe: (2018)
Foilsithe / Cruthaithe: (2018)
Mortal Kombat : Games of Death /
de réir: Church, David, 1982-
Foilsithe / Cruthaithe: (2022)
de réir: Church, David, 1982-
Foilsithe / Cruthaithe: (2022)
Video Game Art Reader : Volume 3 /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Playful Identities : The Ludification of Digital Media Cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Kill the Overseer! : The Gamification of Slave Resistance
de réir: Lauro, Sarah Juliet
Foilsithe / Cruthaithe: (2020)
de réir: Lauro, Sarah Juliet
Foilsithe / Cruthaithe: (2020)
Tempest : Geometries of Play /
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2015)
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2015)
Early modernity and video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday /
de réir: Klopfer, Eric, et al.
Foilsithe / Cruthaithe: (2018)
de réir: Klopfer, Eric, et al.
Foilsithe / Cruthaithe: (2018)
Games, learning, and society learning and meaning in the digital age /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Gaming matters art, science, magic, and the computer game medium /
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
Video game worlds working at play in the culture of Everquest /
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
Virtual ascendance : video games and the remaking of reality /
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
Beyond game design nine steps towards creating better video games /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Gaming essays on algorithmic culture /
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
Ethnographies of the videogame gender, narrative and praxis /
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Thinking about video games : interviews with the experts /
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
Respawn : Gamers, Hackers, and Technogenic Life /
de réir: Milburn, Colin, 1975-
Foilsithe / Cruthaithe: (2018)
de réir: Milburn, Colin, 1975-
Foilsithe / Cruthaithe: (2018)
Before the crash early video game history /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
The art of videogames
de réir: Tavinor, Grant
Foilsithe / Cruthaithe: (2009)
de réir: Tavinor, Grant
Foilsithe / Cruthaithe: (2009)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
The ethics of computer games
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
The art of failure an essay on the pain of playing video games /
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
Codename revolution the Nintendo WII platform /
de réir: Jones, Steven E., 1959-
Foilsithe / Cruthaithe: (2012)
de réir: Jones, Steven E., 1959-
Foilsithe / Cruthaithe: (2012)
Videogames and education
de réir: Brown, Harry J. (Harry John), 1972-
Foilsithe / Cruthaithe: (2008)
de réir: Brown, Harry J. (Harry John), 1972-
Foilsithe / Cruthaithe: (2008)
Digital Gaming and the Advertising Landscape /
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
Innovation and marketing in the video game industry avoiding the performance trap /
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
Making democracy fun : how game design can empower citizens and transform politics /
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
Video games, crime and next-gen deviance : reorienting the debate /
Foilsithe / Cruthaithe: (2020)
Foilsithe / Cruthaithe: (2020)
Beyond choices : the design of ethical gameplay /
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2013)
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2013)
Games and bereavement : how video games represent attachment, loss, and grief /
de réir: Harrer, Sabine, 1984-
Foilsithe / Cruthaithe: (2019)
de réir: Harrer, Sabine, 1984-
Foilsithe / Cruthaithe: (2019)
Cheating gaining advantage in videogames /
de réir: Consalvo, Mia, 1969-
Foilsithe / Cruthaithe: (2007)
de réir: Consalvo, Mia, 1969-
Foilsithe / Cruthaithe: (2007)
A casual revolution reinventing video games and their players /
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2009)
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2009)
BioShock and philosophy : irrational game, rational book /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Game after : a cultural study of video game afterlife /
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
Videogames and agency /
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
Míreanna comhchosúla
-
Video Game Art Reader : Volume 4 /
Foilsithe / Cruthaithe: (2022) -
Video Game Art Reader : Volume 1 /
Foilsithe / Cruthaithe: (2017) -
Video Game Art Reader : Volume 2 /
Foilsithe / Cruthaithe: (2018) -
Mortal Kombat : Games of Death /
de réir: Church, David, 1982-
Foilsithe / Cruthaithe: (2022) -
Video Game Art Reader : Volume 3 /
Foilsithe / Cruthaithe: (2019)