Cultures of computer game concerns : the child across families, law, science and industry /
Saved in:
Other Authors: | Soerensen, Estrid (Editor) |
---|---|
Format: | Electronic eBook |
Language: | English |
Published: |
Bielefeld :
[transcript],
[2018]
|
Subjects: | |
Online Access: | Click to View |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
The impact of computer games
Published: (2002)
Published: (2002)
The game culture reader /
by: Ouellette, Marc A.
Published: (2013)
by: Ouellette, Marc A.
Published: (2013)
Game work language, power, and computer game culture /
by: McAllister, Ken S., 1966-
Published: (2004)
by: McAllister, Ken S., 1966-
Published: (2004)
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003)
by: Atkins, Barry
Published: (2003)
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003)
by: Atkins, Barry
Published: (2003)
Game cultures computer games as new media /
by: Dovey, Jon
Published: (2006)
by: Dovey, Jon
Published: (2006)
Games and rules : game mechanics for the "Magic Circle" /
Published: (2019)
Published: (2019)
A theory of fun for game design
by: Koster, Raph
Published: (2005)
by: Koster, Raph
Published: (2005)
Gaming matters art, science, magic, and the computer game medium /
by: Ruggill, Judd Ethan
Published: (2011)
by: Ruggill, Judd Ethan
Published: (2011)
The ethics of computer games
by: Sicart, Miguel, 1978-
Published: (2009)
by: Sicart, Miguel, 1978-
Published: (2009)
Gaming lives in the twenty-first century literate connections /
Published: (2007)
Published: (2007)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
by: DeLucas, Matthew
Published: (2014)
by: DeLucas, Matthew
Published: (2014)
Gaming essays on algorithmic culture /
by: Galloway, Alexander R., 1974-
Published: (2006)
by: Galloway, Alexander R., 1974-
Published: (2006)
Powering up are computer games changing our lives? /
by: Mileham, Rebecca
Published: (2008)
by: Mileham, Rebecca
Published: (2008)
Video game worlds working at play in the culture of Everquest /
by: Rowlands, Timothy
Published: (2012)
by: Rowlands, Timothy
Published: (2012)
Game after : a cultural study of video game afterlife /
by: Guins, Raiford
Published: (2014)
by: Guins, Raiford
Published: (2014)
Play redux the form of computer games /
by: Myers, David
Published: (2010)
by: Myers, David
Published: (2010)
Play Redux : The Form of Computer Games /
by: Myers, David, 1953-
Published: (2010)
by: Myers, David, 1953-
Published: (2010)
Understanding digital games
Published: (2006)
Published: (2006)
Paratextualizing games : investigations on the paraphernalia and peripheries of play /
Published: (2021)
Published: (2021)
Games of empire global capitalism and video games /
by: Dyer-Witheford, Nick, 1951-
Published: (2009)
by: Dyer-Witheford, Nick, 1951-
Published: (2009)
Early modernity and video games /
Published: (2014)
Published: (2014)
The place of play toys and digital culture /
by: Lauwaert, Maaike
Published: (2009)
by: Lauwaert, Maaike
Published: (2009)
Gameplay mode war, simulation, and technoculture /
by: Crogan, Patrick
Published: (2011)
by: Crogan, Patrick
Published: (2011)
Visual digital culture surface play and spectacle in new media genres /
by: Darley, Andrew
Published: (2000)
by: Darley, Andrew
Published: (2000)
Game development with Three.js /
by: Sukin, Isaac
Published: (2013)
by: Sukin, Isaac
Published: (2013)
Beginning C++ through game programming, fourth edition /
by: Dawson, Michael
Published: (2015)
by: Dawson, Michael
Published: (2015)
Gaming at the edge : sexuality and gender at the margins of gamer culture /
by: Shaw, Adrienne, 1983-
Published: (2014)
by: Shaw, Adrienne, 1983-
Published: (2014)
Video games, crime and next-gen deviance : reorienting the debate /
Published: (2020)
Published: (2020)
Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
by: Nygard, Paul
Published: (2012)
by: Nygard, Paul
Published: (2012)
David Perry on game design a brainstorming toolbox /
by: Perry, David
Published: (2009)
by: Perry, David
Published: (2009)
Playful identities : the ludification of digital media cultures /
Published: (2015)
Published: (2015)
Playful identities : the ludification of digital media cultures /
Published: (2015)
Published: (2015)
Games, learning, and society learning and meaning in the digital age /
Published: (2012)
Published: (2012)
The game developer's dictionary a multidisciplinary lexicon for professionals and students /
by: Carreker, Dan
Published: (2012)
by: Carreker, Dan
Published: (2012)
AI and artificial life in video games
by: Lecky-Thompson, Guy W.
Published: (2008)
by: Lecky-Thompson, Guy W.
Published: (2008)
Instant Raspberry Pi gaming : your guide to gaming on the Raspberry Pi, from classic arcade games to modern 3D adventures /
by: Silverman, Shea
Published: (2013)
by: Silverman, Shea
Published: (2013)
Ludotopia : spaces, places and territories in computer games /
Published: (2019)
Published: (2019)
Playing with virtuality : theories and methods of computer game studies /
Published: (2013)
Published: (2013)
Digital culture, play, and identity a World of Warcraft reader /
Published: (2008)
Published: (2008)
Similar Items
-
The impact of computer games
Published: (2002) -
The game culture reader /
by: Ouellette, Marc A.
Published: (2013) -
Game work language, power, and computer game culture /
by: McAllister, Ken S., 1966-
Published: (2004) -
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003) -
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003)