Playing war : military video games after 9/11 /
Wedi'i Gadw mewn:
Prif Awdur: | |
---|---|
Fformat: | Electronig eLyfr |
Iaith: | Saesneg |
Cyhoeddwyd: |
New York :
New York University Press,
[2016]
|
Pynciau: | |
Mynediad Ar-lein: | Click to View |
Tagiau: |
Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
|
Tabl Cynhwysion:
- Introduction : welcome to ludic war
- Nintendo war 2.0 : towards a new modality of ludic war play
- The first-personal shooter : narrative subjectivity and sacrificial citizenship in the modern warfare series
- Fighting the good (preemptive) fight : American exceptionalism in Tom Clancy's military shooters
- Through a drone, darkly : visions of dystopic ludic war
- Marketing military realism : selling the gameplay modality of ludic war
- Promotion of self in everyday strife : gaming capital of the ludic soldier
- Conclusion : the ludification of war culture.