More than a game the computer game as fictional form /
I tiakina i:
Kaituhi matua: | Atkins, Barry |
---|---|
Kaituhi rangatōpū: | ProQuest (Firm) |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Manchester :
Manchester University Press,
2003.
|
Ngā marau: | |
Urunga tuihono: | Click to View |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
More than a game the computer game as fictional form /
mā: Atkins, Barry
I whakaputaina: (2003)
mā: Atkins, Barry
I whakaputaina: (2003)
Games and rules : game mechanics for the "Magic Circle" /
I whakaputaina: (2019)
I whakaputaina: (2019)
Game work language, power, and computer game culture /
mā: McAllister, Ken S., 1966-
I whakaputaina: (2004)
mā: McAllister, Ken S., 1966-
I whakaputaina: (2004)
A theory of fun for game design
mā: Koster, Raph
I whakaputaina: (2005)
mā: Koster, Raph
I whakaputaina: (2005)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
mā: DeLucas, Matthew
I whakaputaina: (2014)
mā: DeLucas, Matthew
I whakaputaina: (2014)
The game culture reader /
mā: Ouellette, Marc A.
I whakaputaina: (2013)
mā: Ouellette, Marc A.
I whakaputaina: (2013)
The impact of computer games
I whakaputaina: (2002)
I whakaputaina: (2002)
Cultures of computer game concerns : the child across families, law, science and industry /
I whakaputaina: (2018)
I whakaputaina: (2018)
Gaming lives in the twenty-first century literate connections /
I whakaputaina: (2007)
I whakaputaina: (2007)
Understanding digital games
I whakaputaina: (2006)
I whakaputaina: (2006)
Paratextualizing games : investigations on the paraphernalia and peripheries of play /
I whakaputaina: (2021)
I whakaputaina: (2021)
Beginning C++ through game programming, fourth edition /
mā: Dawson, Michael
I whakaputaina: (2015)
mā: Dawson, Michael
I whakaputaina: (2015)
Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
mā: Nygard, Paul
I whakaputaina: (2012)
mā: Nygard, Paul
I whakaputaina: (2012)
Game development with Three.js /
mā: Sukin, Isaac
I whakaputaina: (2013)
mā: Sukin, Isaac
I whakaputaina: (2013)
Play redux the form of computer games /
mā: Myers, David
I whakaputaina: (2010)
mā: Myers, David
I whakaputaina: (2010)
Play Redux : The Form of Computer Games /
mā: Myers, David, 1953-
I whakaputaina: (2010)
mā: Myers, David, 1953-
I whakaputaina: (2010)
Powering up are computer games changing our lives? /
mā: Mileham, Rebecca
I whakaputaina: (2008)
mā: Mileham, Rebecca
I whakaputaina: (2008)
Game cultures computer games as new media /
mā: Dovey, Jon
I whakaputaina: (2006)
mā: Dovey, Jon
I whakaputaina: (2006)
David Perry on game design a brainstorming toolbox /
mā: Perry, David
I whakaputaina: (2009)
mā: Perry, David
I whakaputaina: (2009)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
Gameplay mode war, simulation, and technoculture /
mā: Crogan, Patrick
I whakaputaina: (2011)
mā: Crogan, Patrick
I whakaputaina: (2011)
Ludotopia : spaces, places and territories in computer games /
I whakaputaina: (2019)
I whakaputaina: (2019)
AI and artificial life in video games
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
The game developer's dictionary a multidisciplinary lexicon for professionals and students /
mā: Carreker, Dan
I whakaputaina: (2012)
mā: Carreker, Dan
I whakaputaina: (2012)
Instant Raspberry Pi gaming : your guide to gaming on the Raspberry Pi, from classic arcade games to modern 3D adventures /
mā: Silverman, Shea
I whakaputaina: (2013)
mā: Silverman, Shea
I whakaputaina: (2013)
Video games, crime and next-gen deviance : reorienting the debate /
I whakaputaina: (2020)
I whakaputaina: (2020)
Construct 2 game development by example /
mā: Bura, John
I whakaputaina: (2014)
mā: Bura, John
I whakaputaina: (2014)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
The place of play toys and digital culture /
mā: Lauwaert, Maaike
I whakaputaina: (2009)
mā: Lauwaert, Maaike
I whakaputaina: (2009)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Making democracy fun : how game design can empower citizens and transform politics /
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
My life as a night elf priest : an anthropological account of World of warcraft /
mā: Nardi, Bonnie A.
I whakaputaina: (2010)
mā: Nardi, Bonnie A.
I whakaputaina: (2010)
Video game worlds working at play in the culture of Everquest /
mā: Rowlands, Timothy
I whakaputaina: (2012)
mā: Rowlands, Timothy
I whakaputaina: (2012)
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
EVE online ISK strategy guide /
mā: Xu, Y. Michael
I whakaputaina: (2012)
mā: Xu, Y. Michael
I whakaputaina: (2012)
Game after : a cultural study of video game afterlife /
mā: Guins, Raiford
I whakaputaina: (2014)
mā: Guins, Raiford
I whakaputaina: (2014)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
mā: Subagio, Aryadi
I whakaputaina: (2014)
mā: Subagio, Aryadi
I whakaputaina: (2014)
Playing with virtuality : theories and methods of computer game studies /
I whakaputaina: (2013)
I whakaputaina: (2013)
Ngā tūemi rite
-
More than a game the computer game as fictional form /
mā: Atkins, Barry
I whakaputaina: (2003) -
Games and rules : game mechanics for the "Magic Circle" /
I whakaputaina: (2019) -
Game work language, power, and computer game culture /
mā: McAllister, Ken S., 1966-
I whakaputaina: (2004) -
A theory of fun for game design
mā: Koster, Raph
I whakaputaina: (2005) -
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
mā: DeLucas, Matthew
I whakaputaina: (2014)