ebrary, Inc, Steinkuehler, C., Squire, K., & Barab, S. A. (2012). Games, learning, and society: Learning and meaning in the digital age. Cambridge University Press.
Cóipeáladh chuig an ngearrthaisce go rathúil é
Níorbh fhéidir cóipeáil chuig an ngearrthaisce
Lua i Stíl Chicago (17ú heag.)
ebrary, Inc, Constance Steinkuehler, Kurt Squire, agus Sasha A. Barab. Games, Learning, and Society: Learning and Meaning in the Digital Age. New York: Cambridge University Press, 2012.
Cóipeáladh chuig an ngearrthaisce go rathúil é
Níorbh fhéidir cóipeáil chuig an ngearrthaisce
Lua MLA (9ú heag.)
ebrary, Inc, et al. Games, Learning, and Society: Learning and Meaning in the Digital Age. Cambridge University Press, 2012.
Cóipeáladh chuig an ngearrthaisce go rathúil é
Níorbh fhéidir cóipeáil chuig an ngearrthaisce
Rabhadh: Seans nach mbeach na luanna seo go hiomlán cruinn i ngach uile chás.