Oehlke, A. (2013). Learning Libgdx game development: Walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx. Packt Publishing.
Cita Chicago Style (17a ed.)Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Birmingham: Packt Publishing, 2013.
Cita MLA (9a ed.)Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Packt Publishing, 2013.
Precaución: Estas citas no son 100% exactas.