Oehlke, A. (2013). Learning Libgdx game development: Walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx. Packt Publishing.
Чикаго стиль цитування (17-те видання)Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Birmingham: Packt Publishing, 2013.
Стиль цитування MLA (9-ме видання)Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Packt Publishing, 2013.
Попередження: стилі цитування не завжди правильні на всі 100%.