Practical game development with unity and blender /
I tiakina i:
| Kaituhi matua: | Thorn, Alan (Author) |
|---|---|
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Boston, Massachusetts :
Cengage Learning,
2015.
|
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
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Ngā tūemi rite
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Practical game development with unity and blender /
mā: Thorn, Alan
I whakaputaina: (2015) -
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mā: Finnegan, Thomas
I whakaputaina: (2013) -
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