Source SDK game development essentials : develop engaging and immersive mods with source SDK /
Sábháilte in:
Príomhchruthaitheoir: | Bernier, Brett |
---|---|
Rannpháirtithe: | Mogre, Suresh |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham, England :
Packt Publishing Ltd,
2014.
|
Sraith: | Community experience distilled
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Game character animation all in one
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007)
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Foilsithe / Cruthaithe: (2007)
The game artist's guide to Maya
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Foilsithe / Cruthaithe: (2005)
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Foilsithe / Cruthaithe: (2005)
3ds max 6 essentials a real-world approach /
de réir: Kalwick, David J.
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Foilsithe / Cruthaithe: (2004)
Beginning game programming with Flash
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Foilsithe / Cruthaithe: (2008)
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Adobe Flash Professional CS6 digital classroom /
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Foilsithe / Cruthaithe: (2012)
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Thinking animation bridging the gap between 2D and CG /
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Foilsithe / Cruthaithe: (2007)
de réir: Jones, Angie
Foilsithe / Cruthaithe: (2007)
3ds max 6 animation and visual effects techniques
de réir: Kennedy, Sanford, 1943-
Foilsithe / Cruthaithe: (2003)
de réir: Kennedy, Sanford, 1943-
Foilsithe / Cruthaithe: (2003)
3ds Max speed modeling for 3D artists
de réir: Mooney, Thomas
Foilsithe / Cruthaithe: (2012)
de réir: Mooney, Thomas
Foilsithe / Cruthaithe: (2012)
Autodesk maya 2014 essentials /
de réir: Naas, Paul
Foilsithe / Cruthaithe: (2013)
de réir: Naas, Paul
Foilsithe / Cruthaithe: (2013)
Beginning illustration and storyboarding for games
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
Maya plugin power
de réir: Smith, Mark Jennings
Foilsithe / Cruthaithe: (2008)
de réir: Smith, Mark Jennings
Foilsithe / Cruthaithe: (2008)
Mastering Autodesk Maya 2011
de réir: Keller, Eric
Foilsithe / Cruthaithe: (2010)
de réir: Keller, Eric
Foilsithe / Cruthaithe: (2010)
Poser 6 revealed the official guide /
de réir: Murdock, Kelly L.
Foilsithe / Cruthaithe: (2005)
de réir: Murdock, Kelly L.
Foilsithe / Cruthaithe: (2005)
Mastering Autodesk Maya 2012
de réir: Palamar, Todd
Foilsithe / Cruthaithe: (2012)
de réir: Palamar, Todd
Foilsithe / Cruthaithe: (2012)
Introducing Autodesk Maya
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2013)
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2013)
Blender Cycles : lighting and rendering cookbook /
de réir: Iraci, Bernardo
Foilsithe / Cruthaithe: (2013)
de réir: Iraci, Bernardo
Foilsithe / Cruthaithe: (2013)
Cloth modeling and animation
Foilsithe / Cruthaithe: (2000)
Foilsithe / Cruthaithe: (2000)
Lightning fast animation in Element 3D /
de réir: Audronis, Ty
Foilsithe / Cruthaithe: (2014)
de réir: Audronis, Ty
Foilsithe / Cruthaithe: (2014)
Apple motion 5 cookbook over 110 recipes to build simple and complex motion graphics in the blink of an eye /
de réir: Harauz, Nick
Foilsithe / Cruthaithe: (2013)
de réir: Harauz, Nick
Foilsithe / Cruthaithe: (2013)
Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash /
de réir: Hirematada, Prashanth
Foilsithe / Cruthaithe: (2010)
de réir: Hirematada, Prashanth
Foilsithe / Cruthaithe: (2010)
3ds Max at a glance
de réir: Maestri, George, 1960-
Foilsithe / Cruthaithe: (2008)
de réir: Maestri, George, 1960-
Foilsithe / Cruthaithe: (2008)
3ds max 2011 bible
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2010)
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2010)
3ds max 4 in depth
de réir: McFarland, Jon
Foilsithe / Cruthaithe: (2001)
de réir: McFarland, Jon
Foilsithe / Cruthaithe: (2001)
Lightwave 3D 8 revealed
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2005)
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2005)
Flash Professional CS5 bible
de réir: Perkins, Todd E.
Foilsithe / Cruthaithe: (2010)
de réir: Perkins, Todd E.
Foilsithe / Cruthaithe: (2010)
Beginning game graphics
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
Anime Studio 6 the official guide /
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2009)
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2009)
Developing mobile games with Moai SDK learn the basics of Moai SDK through developing games /
de réir: Tufro, Francisco
Foilsithe / Cruthaithe: (2013)
de réir: Tufro, Francisco
Foilsithe / Cruthaithe: (2013)
Character animation with Poser Pro
de réir: Mitchell, Larry, 1964-
Foilsithe / Cruthaithe: (2009)
de réir: Mitchell, Larry, 1964-
Foilsithe / Cruthaithe: (2009)
Practical Poser 8 the official guide /
de réir: Schrand, Richard
Foilsithe / Cruthaithe: (2010)
de réir: Schrand, Richard
Foilsithe / Cruthaithe: (2010)
Poser 4 pro pack f/x & design
de réir: Schrand, Richard
Foilsithe / Cruthaithe: (2001)
de réir: Schrand, Richard
Foilsithe / Cruthaithe: (2001)
Computer animation
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
The dark side of game texturing
de réir: Franson, David
Foilsithe / Cruthaithe: (2004)
de réir: Franson, David
Foilsithe / Cruthaithe: (2004)
Blender compositing and post processing : learn the techniques required to create believable and stunning visuals with Blender Compositor /
de réir: Vepakomma, Mythravarun
Foilsithe / Cruthaithe: (2014)
de réir: Vepakomma, Mythravarun
Foilsithe / Cruthaithe: (2014)
The Official Blender gamekit interactive 3D for artists /
de réir: Roosendaal, Ton
Foilsithe / Cruthaithe: (2003)
de réir: Roosendaal, Ton
Foilsithe / Cruthaithe: (2003)
Blender 2.5 materials and textures cookbook over 80 great recipes to create life-like Blender objects /
de réir: Litster, Colin
Foilsithe / Cruthaithe: (2011)
de réir: Litster, Colin
Foilsithe / Cruthaithe: (2011)
Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement /
de réir: Vasconcelos, Virgilio
Foilsithe / Cruthaithe: (2011)
de réir: Vasconcelos, Virgilio
Foilsithe / Cruthaithe: (2011)
Mastering Autodesk Maya 2012
de réir: Palamar, Todd
Foilsithe / Cruthaithe: (2011)
de réir: Palamar, Todd
Foilsithe / Cruthaithe: (2011)
Introducing Autodesk Maya 2012
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2011)
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2011)
Míreanna comhchosúla
-
Game character animation all in one
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007) -
The game artist's guide to Maya
de réir: McKinley, Michael (Michael T.)
Foilsithe / Cruthaithe: (2005) -
3ds max 6 essentials a real-world approach /
de réir: Kalwick, David J.
Foilsithe / Cruthaithe: (2004) -
Beginning game programming with Flash
de réir: Prayaga, Lakshmi
Foilsithe / Cruthaithe: (2008) -
Adobe Flash Professional CS6 digital classroom /
de réir: Gerantabee, Fred
Foilsithe / Cruthaithe: (2012)