A composer's guide to game music /

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Phillips, Winifred
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Cambridge, Massachusetts : The MIT Press, [2014]
Ngā marau:
Urunga tuihono:An electronic book accessible through the World Wide Web; click to view
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Rārangi ihirangi:
  • Why would you want to write music for games?
  • A composer's creative skillset
  • Immersion
  • The importance of themes
  • Music genres and game genres
  • Roles and functions of music in games
  • Preparation and workflow
  • The development team
  • Music needs of the game
  • Linear music in games
  • Interactive music in games
  • Interactive music in games
  • A game composer's technical skillset
  • Acting like a business and finding work.