Learning physics modeling with PhysX /
-д хадгалсан:
Үндсэн зохиолч: | Kumar, Krishna |
---|---|
Формат: | Цахим Цахим ном |
Хэл сонгох: | англи |
Хэвлэсэн: |
Birmingham :
Packt Publishing,
2013.
|
Нөхцлүүд: | |
Онлайн хандалт: | An electronic book accessible through the World Wide Web; click to view |
Шошгууд: |
Шошго нэмэх
Шошго байхгүй, Энэхүү баримтыг шошголох эхний хүн болох!
|
Ижил төстэй зүйлс
Physics modeling for game programmers
-н: Conger, David
Хэвлэсэн: (2004)
-н: Conger, David
Хэвлэсэн: (2004)
Learning game physics with Bullet Physics and OpenGL /
-н: Dickinson, Chris
Хэвлэсэн: (2013)
-н: Dickinson, Chris
Хэвлэсэн: (2013)
Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code /
-н: Borkwood, Innes
Хэвлэсэн: (2013)
-н: Borkwood, Innes
Хэвлэсэн: (2013)
Programming role-playing games with DirectX
-н: Adams, Jim
Хэвлэсэн: (2002)
-н: Adams, Jim
Хэвлэсэн: (2002)
Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
-н: Rani, K. Aava
Хэвлэсэн: (2014)
-н: Rani, K. Aava
Хэвлэсэн: (2014)
Ultimate game programming with DirectX
-н: Sherrod, Allen
Хэвлэсэн: (2009)
-н: Sherrod, Allen
Хэвлэсэн: (2009)
Creating music and sound for games
-н: Childs, G. W.
Хэвлэсэн: (2007)
-н: Childs, G. W.
Хэвлэсэн: (2007)
Unity 4.x game development by example beginner's guide /
-н: Creighton, Ryan Henson
Хэвлэсэн: (2013)
-н: Creighton, Ryan Henson
Хэвлэсэн: (2013)
Unity 4.x game AI programming
-н: Kyaw, Aung Sithu
Хэвлэсэн: (2013)
-н: Kyaw, Aung Sithu
Хэвлэсэн: (2013)
Special effects game programming with DirectX
-н: McCuskey, Mason
Хэвлэсэн: (2002)
-н: McCuskey, Mason
Хэвлэсэн: (2002)
Beginning DirectX 10 game programming
-н: Jones, Wendy
Хэвлэсэн: (2008)
-н: Jones, Wendy
Хэвлэсэн: (2008)
Beginning DirectX 11 game programming
-н: Sherrod, Allen
Хэвлэсэн: (2012)
-н: Sherrod, Allen
Хэвлэсэн: (2012)
Unity 4.x cookbook over 100 recipes to spice up your Unity skills /
-н: Smith, Matt
Хэвлэсэн: (2013)
-н: Smith, Matt
Хэвлэсэн: (2013)
Data structures for game programmers
-н: Penton, Ron
Хэвлэсэн: (2003)
-н: Penton, Ron
Хэвлэсэн: (2003)
Avid Media Composer 6.x cookbook over 160 highly effective and practical recipes to help beginning and intermediate users get the most from Avid Media Composer 6 editing /
-н: Hershleder, Benjamin
Хэвлэсэн: (2012)
-н: Hershleder, Benjamin
Хэвлэсэн: (2012)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
-н: Creighton, Ryan Henson
Хэвлэсэн: (2011)
-н: Creighton, Ryan Henson
Хэвлэсэн: (2011)
Flash 5 cartoons and games f/x & design
-н: Turner, Bill
Хэвлэсэн: (2001)
-н: Turner, Bill
Хэвлэсэн: (2001)
Creating e-Learning games with unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques /
-н: Horachek, David
Хэвлэсэн: (2014)
-н: Horachek, David
Хэвлэсэн: (2014)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
-н: Tracy, Wade
Хэвлэсэн: (2012)
-н: Tracy, Wade
Хэвлэсэн: (2012)
One hundred physics visualizations using MATLAB /
-н: Green, Dan
Хэвлэсэн: (2014)
-н: Green, Dan
Хэвлэсэн: (2014)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
-н: Gerasimov, Volodymyr
Хэвлэсэн: (2012)
-н: Gerasimov, Volodymyr
Хэвлэсэн: (2012)
Data structures and algorithms for game developers
-н: Sherrod, Allen
Хэвлэсэн: (2007)
-н: Sherrod, Allen
Хэвлэсэн: (2007)
Augmented learning research and design of mobile educational games /
-н: Klopfer, Eric
Хэвлэсэн: (2008)
-н: Klopfer, Eric
Хэвлэсэн: (2008)
Learn to program with Scratch : a visual introduction to programming with games, art, science, and math /
-н: Marji, Majed
Хэвлэсэн: (2014)
-н: Marji, Majed
Хэвлэсэн: (2014)
Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
-н: Hawley, Richard A.
Хэвлэсэн: (2013)
-н: Hawley, Richard A.
Хэвлэсэн: (2013)
Computer simulation in physics and engineering
-н: Steinhauser, M. O. (Martin Oliver)
Хэвлэсэн: (2013)
-н: Steinhauser, M. O. (Martin Oliver)
Хэвлэсэн: (2013)
ShaderX3 advanced rendering with DirectX and OpenGL /
Хэвлэсэн: (2005)
Хэвлэсэн: (2005)
Computer games learning objectives, cognitive performance and effects on development /
Хэвлэсэн: (2010)
Хэвлэсэн: (2010)
Video game optimization
-н: Garney, Ben
Хэвлэсэн: (2011)
-н: Garney, Ben
Хэвлэсэн: (2011)
Microsoft Visual Basic game programming with DirectX
-н: Harbour, Jonathan S.
Хэвлэсэн: (2002)
-н: Harbour, Jonathan S.
Хэвлэсэн: (2002)
Beginning game audio programming
-н: McCuskey, Mason
Хэвлэсэн: (2003)
-н: McCuskey, Mason
Хэвлэсэн: (2003)
Game design the art & business of creating games /
-н: Bates, Bob
Хэвлэсэн: (2004)
-н: Bates, Bob
Хэвлэсэн: (2004)
Slick2D game development /
-н: Bevilacqua, Jacob
Хэвлэсэн: (2013)
-н: Bevilacqua, Jacob
Хэвлэсэн: (2013)
Starling game development essentials /
-н: Bose, Juwal
Хэвлэсэн: (2013)
-н: Bose, Juwal
Хэвлэсэн: (2013)
Game development with SlimDX /
-н: Fontanini, Michael
Хэвлэсэн: (2013)
-н: Fontanini, Michael
Хэвлэсэн: (2013)
Build a game with UDK /
-н: Sholler, Geoff
Хэвлэсэн: (2013)
-н: Sholler, Geoff
Хэвлэсэн: (2013)
Mastering UDK game development hotshot
-н: Doran, John P.
Хэвлэсэн: (2013)
-н: Doran, John P.
Хэвлэсэн: (2013)
Game coding complete
-н: McShaffry, Mike
Хэвлэсэн: (2013)
-н: McShaffry, Mike
Хэвлэсэн: (2013)
Mobile game design essentials /
-н: Scolastici, Claudio
Хэвлэсэн: (2013)
-н: Scolastici, Claudio
Хэвлэсэн: (2013)
SFML game development learn how to use SFML 2.0 to develop your own feature-packed game /
-н: Haller, Jan
Хэвлэсэн: (2013)
-н: Haller, Jan
Хэвлэсэн: (2013)
Ижил төстэй зүйлс
-
Physics modeling for game programmers
-н: Conger, David
Хэвлэсэн: (2004) -
Learning game physics with Bullet Physics and OpenGL /
-н: Dickinson, Chris
Хэвлэсэн: (2013) -
Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code /
-н: Borkwood, Innes
Хэвлэсэн: (2013) -
Programming role-playing games with DirectX
-н: Adams, Jim
Хэвлэсэн: (2002) -
Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
-н: Rani, K. Aava
Хэвлэсэн: (2014)