Löve for lua game programming /
I tiakina i:
Kaituhi matua: | Akinlaja, Darmie |
---|---|
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Birmingham, England :
Packt Publishing Ltd,
2013.
|
Rangatū: | Community experience distilled
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Löve for lua game programming /
mā: Akinlaja, Darmie
I whakaputaina: (2013)
mā: Akinlaja, Darmie
I whakaputaina: (2013)
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
mā: Flanagan, Nevin
I whakaputaina: (2013)
mā: Flanagan, Nevin
I whakaputaina: (2013)
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
mā: Flanagan, Nevin
I whakaputaina: (2013)
mā: Flanagan, Nevin
I whakaputaina: (2013)
Game programming with Python, Lua, and Ruby
mā: Gutschmidt, Tom
I whakaputaina: (2004)
mā: Gutschmidt, Tom
I whakaputaina: (2004)
Game programming with Python, Lua, and Ruby
mā: Gutschmidt, Tom
I whakaputaina: (2004)
mā: Gutschmidt, Tom
I whakaputaina: (2004)
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
mā: Williams, Daniel
I whakaputaina: (2013)
mā: Williams, Daniel
I whakaputaina: (2013)
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
mā: Williams, Daniel
I whakaputaina: (2013)
mā: Williams, Daniel
I whakaputaina: (2013)
CryENGINE game programming with C++, C#, and Lua /
mā: Lundgren, Filip
I whakaputaina: (2013)
mā: Lundgren, Filip
I whakaputaina: (2013)
CryENGINE game programming with C++, C#, and Lua /
mā: Lundgren, Filip
I whakaputaina: (2013)
mā: Lundgren, Filip
I whakaputaina: (2013)
Mobile game design essentials /
mā: Scolastici, Claudio
I whakaputaina: (2013)
mā: Scolastici, Claudio
I whakaputaina: (2013)
Mobile game design essentials /
mā: Scolastici, Claudio
I whakaputaina: (2013)
mā: Scolastici, Claudio
I whakaputaina: (2013)
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
mā: Scaplehorn, Sean
I whakaputaina: (2012)
mā: Scaplehorn, Sean
I whakaputaina: (2012)
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
mā: Scaplehorn, Sean
I whakaputaina: (2012)
mā: Scaplehorn, Sean
I whakaputaina: (2012)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
mā: Tracy, Wade
I whakaputaina: (2012)
mā: Tracy, Wade
I whakaputaina: (2012)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
mā: Tracy, Wade
I whakaputaina: (2012)
mā: Tracy, Wade
I whakaputaina: (2012)
Game programming with Python
mā: Riley, Sean
I whakaputaina: (2004)
mā: Riley, Sean
I whakaputaina: (2004)
PHP game programming
mā: Rutledge, Matt
I whakaputaina: (2004)
mā: Rutledge, Matt
I whakaputaina: (2004)
PHP game programming
mā: Rutledge, Matt
I whakaputaina: (2004)
mā: Rutledge, Matt
I whakaputaina: (2004)
Game programming with Python
mā: Riley, Sean
I whakaputaina: (2004)
mā: Riley, Sean
I whakaputaina: (2004)
C# game programming for serious game creation /
mā: Schuller, Daniel
I whakaputaina: (2011)
mā: Schuller, Daniel
I whakaputaina: (2011)
C# game programming for serious game creation /
mā: Schuller, Daniel
I whakaputaina: (2011)
mā: Schuller, Daniel
I whakaputaina: (2011)
Practical Java game programming
mā: Clingman, Dustin
I whakaputaina: (2004)
mā: Clingman, Dustin
I whakaputaina: (2004)
Java 2 game programming
mā: Petchel, Thomas
I whakaputaina: (2001)
mā: Petchel, Thomas
I whakaputaina: (2001)
Practical Java game programming
mā: Clingman, Dustin
I whakaputaina: (2004)
mā: Clingman, Dustin
I whakaputaina: (2004)
Java 2 game programming
mā: Petchel, Thomas
I whakaputaina: (2001)
mā: Petchel, Thomas
I whakaputaina: (2001)
Beginning Java game programming
mā: Harbour, Jonathan S.
I whakaputaina: (2008)
mā: Harbour, Jonathan S.
I whakaputaina: (2008)
Beginning Java game programming
mā: Harbour, Jonathan S.
I whakaputaina: (2008)
mā: Harbour, Jonathan S.
I whakaputaina: (2008)
Visual C# game programming for Teens
mā: Harbour, Jonathan S.
I whakaputaina: (2012)
mā: Harbour, Jonathan S.
I whakaputaina: (2012)
Visual C# game programming for Teens
mā: Harbour, Jonathan S.
I whakaputaina: (2012)
mā: Harbour, Jonathan S.
I whakaputaina: (2012)
Fundamental 2D game programming with java /
mā: Wright, Timothy
I whakaputaina: (2015)
mā: Wright, Timothy
I whakaputaina: (2015)
Fundamental 2D game programming with java /
mā: Wright, Timothy
I whakaputaina: (2015)
mā: Wright, Timothy
I whakaputaina: (2015)
Linux Game Programming
mā: Baker, Steve
I whakaputaina: (2001)
mā: Baker, Steve
I whakaputaina: (2001)
Ngā tūemi rite
-
Löve for lua game programming /
mā: Akinlaja, Darmie
I whakaputaina: (2013) -
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
mā: Flanagan, Nevin
I whakaputaina: (2013) -
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
mā: Flanagan, Nevin
I whakaputaina: (2013) -
Game programming with Python, Lua, and Ruby
mā: Gutschmidt, Tom
I whakaputaina: (2004) -
Game programming with Python, Lua, and Ruby
mā: Gutschmidt, Tom
I whakaputaina: (2004)