Tohutoro APA (7th ed.)

Oehlke, A. (2013). Learning Libgdx game development: Walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx. Packt Publishing.

Tohutoru Kātū Chicago (17th ed.)

Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Birmingham: Packt Publishing, 2013.

Tohutoro MLA (9th ed.)

Oehlke, Andreas. Learning Libgdx Game Development: Walk Through a Complete Game Development Cycle with Practical Examples and Build Cross-platform Games with Libgdx. Packt Publishing, 2013.

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