Getting started with C++ audio programming for game development /
I tiakina i:
Kaituhi matua: | Gouveia, David |
---|---|
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Birmingham :
Packt Publishing,
[2013]
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
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Ngā tūemi rite
-
Beginning game audio programming
mā: McCuskey, Mason
I whakaputaina: (2003) -
Creating music and sound for games
mā: Childs, G. W.
I whakaputaina: (2007) -
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mā: Farnell, Andy, 1969-
I whakaputaina: (2010) -
The audio effects workshop
mā: Francis, Geoffrey
I whakaputaina: (2011) -
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mā: Schuller, Daniel
I whakaputaina: (2011)