O'Hagan, M., & Mangiron, C. (2013). Game localization: Translating for the global digital entertainment industry. John Benjamins.
芝加哥风格引文O'Hagan, Minako, 与 Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. Amsterdam: John Benjamins, 2013.
MLA引文O'Hagan, Minako, 与 Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. John Benjamins, 2013.
警告:这些引文格式不一定是100%准确.