O'Hagan, M., & Mangiron, C. (2013). Game localization: Translating for the global digital entertainment industry. John Benjamins.
Cita Chicago Style (17a ed.)O'Hagan, Minako, y Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. Amsterdam: John Benjamins, 2013.
Cita MLA (9a ed.)O'Hagan, Minako, y Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. John Benjamins, 2013.
Precaución: Estas citas no son 100% exactas.