Blender 2.6 Cycles materials and textures cookbook /
Saved in:
Main Author: | Valenza, Enrico |
---|---|
Corporate Author: | ebrary, Inc |
Format: | Electronic eBook |
Language: | English |
Published: |
Birmingham :
Packt Pub.,
2013.
|
Series: | Open source : community experience distilled
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Blender Cycles : lighting and rendering cookbook /
by: Iraci, Bernardo
Published: (2013)
by: Iraci, Bernardo
Published: (2013)
Blender 2.5 materials and textures cookbook over 80 great recipes to create life-like Blender objects /
by: Litster, Colin
Published: (2011)
by: Litster, Colin
Published: (2011)
Blender master class a hands-on guide to modeling, sculpting, materials, and rendering /
by: Simonds, Ben
Published: (2013)
by: Simonds, Ben
Published: (2013)
Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement /
by: Vasconcelos, Virgilio
Published: (2011)
by: Vasconcelos, Virgilio
Published: (2011)
The Official Blender gamekit interactive 3D for artists /
by: Roosendaal, Ton
Published: (2003)
by: Roosendaal, Ton
Published: (2003)
Blender compositing and post processing : learn the techniques required to create believable and stunning visuals with Blender Compositor /
by: Vepakomma, Mythravarun
Published: (2014)
by: Vepakomma, Mythravarun
Published: (2014)
Blender 3D printing essentials /
by: Fisher, Gordon
Published: (2013)
by: Fisher, Gordon
Published: (2013)
Blender studio projects digital movie-making /
by: Mullen, Tony, 1971-
Published: (2010)
by: Mullen, Tony, 1971-
Published: (2010)
Blender Game Engine beginner's guide /
by: Bacone, Victor Kuller
Published: (2012)
by: Bacone, Victor Kuller
Published: (2012)
Blender 3D basics beginner's guide the complete novice's guide to 3D modeling and animation /
by: Fisher, Gordon F.
Published: (2012)
by: Fisher, Gordon F.
Published: (2012)
Blender 2.5 lighting and rendering bring your 3D world to life with lighting, compositing, and rendering /
by: Powell, Aaron W.
Published: (2010)
by: Powell, Aaron W.
Published: (2010)
Blender 2.5 hotshot challenging and fun projects that will push your Blender skills to the limit /
by: Herreño, John E.
Published: (2011)
by: Herreño, John E.
Published: (2011)
Mastering Blender
by: Mullen, Tony, 1971-
Published: (2009)
by: Mullen, Tony, 1971-
Published: (2009)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
by: Brito, Allan
Published: (2009)
by: Brito, Allan
Published: (2009)
The Maya 6 handbook
by: Watkins, Adam
Published: (2005)
by: Watkins, Adam
Published: (2005)
Blender 3D 2.49 architecture, buildings, and scenery /
by: Brito, Allan
Published: (2010)
by: Brito, Allan
Published: (2010)
Game character creation with Blender and Unity
by: Totten, Chris
Published: (2012)
by: Totten, Chris
Published: (2012)
Poser 6 revealed the official guide /
by: Murdock, Kelly L.
Published: (2005)
by: Murdock, Kelly L.
Published: (2005)
Advanced Maya texturing and lighting
by: Lanier, Lee, 1966-
Published: (2008)
by: Lanier, Lee, 1966-
Published: (2008)
Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /
by: Brito, Allan
Published: (2008)
by: Brito, Allan
Published: (2008)
Flash Facebook cookbook over 60 recipes for integrating Flash applications with the Graph API and Facebook /
by: Ford, James
Published: (2011)
by: Ford, James
Published: (2011)
Introducing Maya 6 3d for beginners /
by: Derakhshani, Dariush
Published: (2004)
by: Derakhshani, Dariush
Published: (2004)
Adobe Flash Professional CS6 digital classroom /
by: Gerantabee, Fred
Published: (2012)
by: Gerantabee, Fred
Published: (2012)
BIRT 2.6 data analysis and reporting create, design, format, and deploy reports with the world's most popular eclipse-based business intelligence and reporting tool /
by: Ward, John
Published: (2010)
by: Ward, John
Published: (2010)
Bounce, tumble, and splash! simulating the physical world with Blender 3D /
by: Mullen, Tony, 1971-
Published: (2008)
by: Mullen, Tony, 1971-
Published: (2008)
Away3D 3.6 essentials take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D /
by: Casperson, Matthew
Published: (2011)
by: Casperson, Matthew
Published: (2011)
Flash animation for teens
by: Grebler, Eric
Published: (2007)
by: Grebler, Eric
Published: (2007)
Maya secrets of the pros.
by: Kundert-Gibbs, John L.
Published: (2005)
by: Kundert-Gibbs, John L.
Published: (2005)
Programming Drupal 7 entities
by: Spets, Sammy
Published: (2013)
by: Spets, Sammy
Published: (2013)
Introducing Autodesk Maya
by: Derakhshani, Dariush
Published: (2013)
by: Derakhshani, Dariush
Published: (2013)
Autodesk maya 2014 essentials /
by: Naas, Paul
Published: (2013)
by: Naas, Paul
Published: (2013)
Maya plugin power
by: Smith, Mark Jennings
Published: (2008)
by: Smith, Mark Jennings
Published: (2008)
Mastering Autodesk Maya 2011
by: Keller, Eric
Published: (2010)
by: Keller, Eric
Published: (2010)
Mastering Autodesk Maya 2012
by: Palamar, Todd
Published: (2012)
by: Palamar, Todd
Published: (2012)
Gitolite essentials /
by: Chamarty, Sitaram
Published: (2014)
by: Chamarty, Sitaram
Published: (2014)
Flash with Drupal build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6 /
by: Tidwell, Travis
Published: (2009)
by: Tidwell, Travis
Published: (2009)
Similar Items
-
Blender Cycles : lighting and rendering cookbook /
by: Iraci, Bernardo
Published: (2013) -
Blender 2.5 materials and textures cookbook over 80 great recipes to create life-like Blender objects /
by: Litster, Colin
Published: (2011) -
Blender master class a hands-on guide to modeling, sculpting, materials, and rendering /
by: Simonds, Ben
Published: (2013) -
Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement /
by: Vasconcelos, Virgilio
Published: (2011) -
The Official Blender gamekit interactive 3D for artists /
by: Roosendaal, Ton
Published: (2003)