Rendering in SketchUp from modeling to presentation for architecture, landscape architecture, and interior design /
I tiakina i:
| Kaituhi matua: | |
|---|---|
| Kaituhi rangatōpū: | |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Hoboken, N.J. :
Wiley,
2013.
|
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Rārangi ihirangi:
- pt. 1. Overview and concepts
- pt. 2. Textures
- pt. 3. Modeling detail
- pt. 4. Setting light with shadows
- pt. 5. The iterative rendering process
- pt. 6. Shaderlight by ArtVPS
- pt. 7. The Photoshop postproduction process
- pt. 8. Anatomy of a rendering.