Video game worlds working at play in the culture of Everquest /

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Bibliographic Details
Main Author: Rowlands, Timothy
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Walnut Creek, Calif. : Left Coast Press, 2012.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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008 110708s2012 caua sb 001 0 eng d
010 |z  2011026449 
020 |z 9781611320671 (hardback alk. paper) 
020 |z 9781611320688 (pbk. alk. paper) 
020 |z 9781611320695 (e-book) 
035 |a (CaPaEBR)ebr10529218 
035 |a (OCoLC)775301980 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a GV1469.37  |b .R69 2012eb 
082 0 4 |a 794.8  |2 23 
100 1 |a Rowlands, Timothy. 
245 1 0 |a Video game worlds  |h [electronic resource] :  |b working at play in the culture of Everquest /  |c Timothy Rowlands. 
260 |a Walnut Creek, Calif. :  |b Left Coast Press,  |c 2012. 
300 |a 201 p. :  |b ill. 
504 |a Includes bibliographical references and index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2011.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Video games. 
650 0 |a Video games  |x Social aspects. 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10529218  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 134374  |d 134374