Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
-д хадгалсан:
Үндсэн зохиолч: | Creighton, Ryan Henson |
---|---|
Байгууллагын зохиогч: | ebrary, Inc |
Формат: | Цахим Цахим ном |
Хэл сонгох: | англи |
Хэвлэсэн: |
Birmingham, UK :
Packt Pub.,
2011.
|
Нөхцлүүд: | |
Онлайн хандалт: | An electronic book accessible through the World Wide Web; click to view |
Шошгууд: |
Шошго нэмэх
Шошго байхгүй, Энэхүү баримтыг шошголох эхний хүн болох!
|
Ижил төстэй зүйлс
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
-н: Creighton, Ryan Henson
Хэвлэсэн: (2010)
-н: Creighton, Ryan Henson
Хэвлэсэн: (2010)
Practical game development with unity and blender /
-н: Thorn, Alan
Хэвлэсэн: (2015)
-н: Thorn, Alan
Хэвлэсэн: (2015)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
-н: Gerasimov, Volodymyr
Хэвлэсэн: (2012)
-н: Gerasimov, Volodymyr
Хэвлэсэн: (2012)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
-н: Finnegan, Thomas
Хэвлэсэн: (2013)
-н: Finnegan, Thomas
Хэвлэсэн: (2013)
ShaderX3 advanced rendering with DirectX and OpenGL /
Хэвлэсэн: (2005)
Хэвлэсэн: (2005)
Mathematics for 3D game programming and computer graphics
-н: Lengyel, Eric
Хэвлэсэн: (2004)
-н: Lengyel, Eric
Хэвлэсэн: (2004)
Mathematics for 3D game programming and computer graphics
-н: Lengyel, Eric
Хэвлэсэн: (2012)
-н: Lengyel, Eric
Хэвлэсэн: (2012)
3D game programming all in one
-н: Finney, Kenneth C.
Хэвлэсэн: (2007)
-н: Finney, Kenneth C.
Хэвлэсэн: (2007)
Awesome 3D game development no programming required /
-н: Crooks, Clayton E.
Хэвлэсэн: (2004)
-н: Crooks, Clayton E.
Хэвлэсэн: (2004)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
-н: James, Sean
Хэвлэсэн: (2010)
-н: James, Sean
Хэвлэсэн: (2010)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
-н: Feinstein, Doron
Хэвлэсэн: (2013)
-н: Feinstein, Doron
Хэвлэсэн: (2013)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
-н: Wittayabundit, Jate
Хэвлэсэн: (2014)
-н: Wittayabundit, Jate
Хэвлэсэн: (2014)
Unity 4.x game development by example beginner's guide /
-н: Creighton, Ryan Henson
Хэвлэсэн: (2013)
-н: Creighton, Ryan Henson
Хэвлэсэн: (2013)
3D game art f/x & design /
-н: Ahearn, Luke
Хэвлэсэн: (2001)
-н: Ahearn, Luke
Хэвлэсэн: (2001)
3D computer graphics /
-н: Watt, Alan H., 1942-
Хэвлэсэн: (2000)
-н: Watt, Alan H., 1942-
Хэвлэсэн: (2000)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
-н: Hillar, Gastón C.
Хэвлэсэн: (2009)
-н: Hillar, Gastón C.
Хэвлэсэн: (2009)
Foundations of 3D computer graphics
-н: Gortler, Steven J. (Steven Jacob), 1966-
Хэвлэсэн: (2012)
-н: Gortler, Steven J. (Steven Jacob), 1966-
Хэвлэсэн: (2012)
Beginning Direct3D game programming
-н: Engel, Wolfgang F.
Хэвлэсэн: (2001)
-н: Engel, Wolfgang F.
Хэвлэсэн: (2001)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
-н: Lang, Christophe
Хэвлэсэн: (2011)
-н: Lang, Christophe
Хэвлэсэн: (2011)
The gmax handbook
-н: Crooks, Clayton E.
Хэвлэсэн: (2003)
-н: Crooks, Clayton E.
Хэвлэсэн: (2003)
Video game spaces image, play, and structure in 3D game worlds /
-н: Nitsche, Michael, 1968-
Хэвлэсэн: (2008)
-н: Nitsche, Michael, 1968-
Хэвлэсэн: (2008)
Building 3D models with modo 701 /
-н: Jimenez Garcia, Juan
Хэвлэсэн: (2013)
-н: Jimenez Garcia, Juan
Хэвлэсэн: (2013)
Real-time 3D terrain engines using C++ and and DirectX 9
-н: Snook, Greg (Gregory)
Хэвлэсэн: (2003)
-н: Snook, Greg (Gregory)
Хэвлэсэн: (2003)
The game artist's guide to Maya
-н: McKinley, Michael (Michael T.)
Хэвлэсэн: (2005)
-н: McKinley, Michael (Michael T.)
Хэвлэсэн: (2005)
Blender 3D 2.49 architecture, buildings, and scenery /
-н: Brito, Allan
Хэвлэсэн: (2010)
-н: Brito, Allan
Хэвлэсэн: (2010)
Mastering digital 2D and 3D art
-н: Pardew, Les
Хэвлэсэн: (2005)
-н: Pardew, Les
Хэвлэсэн: (2005)
Point-based graphics
Хэвлэсэн: (2007)
Хэвлэсэн: (2007)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
-н: Kerger, Felix
Хэвлэсэн: (2010)
-н: Kerger, Felix
Хэвлэсэн: (2010)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
-н: Brito, Allan
Хэвлэсэн: (2009)
-н: Brito, Allan
Хэвлэсэн: (2009)
Mobile 3D graphics with OpenGL ES and M3G /
Хэвлэсэн: (2008)
Хэвлэсэн: (2008)
Focus on 2D in direct3D
-н: Pazera, Ernest
Хэвлэсэн: (2002)
-н: Pazera, Ernest
Хэвлэсэн: (2002)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
-н: Wise, Daryl
Хэвлэсэн: (2012)
-н: Wise, Daryl
Хэвлэсэн: (2012)
ZBrush professional tips and techniques
-н: Gaboury, Paul R.
Хэвлэсэн: (2012)
-н: Gaboury, Paul R.
Хэвлэсэн: (2012)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
-н: McCallum, M. D.
Хэвлэсэн: (2011)
-н: McCallum, M. D.
Хэвлэсэн: (2011)
Mobile graphics 3D SoC from algorithm to chip /
Хэвлэсэн: (2010)
Хэвлэсэн: (2010)
The Official Blender gamekit interactive 3D for artists /
-н: Roosendaal, Ton
Хэвлэсэн: (2003)
-н: Roosendaal, Ton
Хэвлэсэн: (2003)
The Carrara Studio 3 handbook
-н: De la Flor, Mike
Хэвлэсэн: (2004)
-н: De la Flor, Mike
Хэвлэсэн: (2004)
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting /
-н: Schreyer, Alexander (Alexander C.)
Хэвлэсэн: (2016)
-н: Schreyer, Alexander (Alexander C.)
Хэвлэсэн: (2016)
Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /
-н: Brito, Allan
Хэвлэсэн: (2008)
-н: Brito, Allan
Хэвлэсэн: (2008)
Getting started with Lumion 3D /
-н: Cardoso, Ciro
Хэвлэсэн: (2013)
-н: Cardoso, Ciro
Хэвлэсэн: (2013)
Ижил төстэй зүйлс
-
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
-н: Creighton, Ryan Henson
Хэвлэсэн: (2010) -
Practical game development with unity and blender /
-н: Thorn, Alan
Хэвлэсэн: (2015) -
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
-н: Gerasimov, Volodymyr
Хэвлэсэн: (2012) -
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
-н: Finnegan, Thomas
Хэвлэсэн: (2013) -
ShaderX3 advanced rendering with DirectX and OpenGL /
Хэвлэсэн: (2005)