3ds Max 2012 bible
Furkejuvvon:
Váldodahkki: | |
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Searvvušdahkki: | |
Materiálatiipa: | Elektrovnnalaš E-girji |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Indianapolis, Ind. :
Wiley,
2011.
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Fáttát: | |
Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
Fáddágilkorat: |
Lasit fáddágilkoriid
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Sisdoallologahallan:
- pt. 1. Getting started with 3ds Max
- pt. 2. Working with objects
- pt. 3. Modeling basics
- pt. 4. Materials, cameras, and lighting basics
- pt. 5. Animation and rendering basics
- pt. 6. Advanced modeling
- pt. 7. Advanced materials
- pt. 8. Advanced animation techniques
- pt. 9. Working with characters
- pt. 10. Dynamic animation
- pt. 11. Advanced lighting and rendering.