Ethnographies of the videogame gender, narrative and praxis /
I tiakina i:
| Kaituhi matua: | Thornham, Helen |
|---|---|
| Kaituhi rangatōpū: | ebrary, Inc |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Farnham, Surrey, England ; Burlington, Vt. :
Ashgate,
c2011.
|
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Ethnographies of the videogame gender, narrative and praxis /
mā: Thornham, Helen
I whakaputaina: (2011)
mā: Thornham, Helen
I whakaputaina: (2011)
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009)
mā: Tavinor, Grant
I whakaputaina: (2009)
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009)
mā: Tavinor, Grant
I whakaputaina: (2009)
Videogames and agency /
mā: Bodi, Bettina
I whakaputaina: (2023)
mā: Bodi, Bettina
I whakaputaina: (2023)
Videogames and agency /
mā: Bodi, Bettina
I whakaputaina: (2023)
mā: Bodi, Bettina
I whakaputaina: (2023)
Videogames and education
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
Videogames and education
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
How to talk about videogames /
mā: Bogost, Ian
I whakaputaina: (2015)
mā: Bogost, Ian
I whakaputaina: (2015)
How to talk about videogames /
mā: Bogost, Ian
I whakaputaina: (2015)
mā: Bogost, Ian
I whakaputaina: (2015)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
Video game worlds working at play in the culture of Everquest /
mā: Rowlands, Timothy
I whakaputaina: (2012)
mā: Rowlands, Timothy
I whakaputaina: (2012)
Virtual ascendance : video games and the remaking of reality /
mā: Griffiths, Devin C.
I whakaputaina: (2013)
mā: Griffiths, Devin C.
I whakaputaina: (2013)
Video game worlds working at play in the culture of Everquest /
mā: Rowlands, Timothy
I whakaputaina: (2012)
mā: Rowlands, Timothy
I whakaputaina: (2012)
Virtual ascendance : video games and the remaking of reality /
mā: Griffiths, Devin C.
I whakaputaina: (2013)
mā: Griffiths, Devin C.
I whakaputaina: (2013)
Thinking about video games : interviews with the experts /
mā: Heineman, David S.
I whakaputaina: (2015)
mā: Heineman, David S.
I whakaputaina: (2015)
Thinking about video games : interviews with the experts /
mā: Heineman, David S.
I whakaputaina: (2015)
mā: Heineman, David S.
I whakaputaina: (2015)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
Before the crash early video game history /
I whakaputaina: (2012)
I whakaputaina: (2012)
Before the crash early video game history /
I whakaputaina: (2012)
I whakaputaina: (2012)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
Games, learning, and society learning and meaning in the digital age /
I whakaputaina: (2012)
I whakaputaina: (2012)
Games, learning, and society learning and meaning in the digital age /
I whakaputaina: (2012)
I whakaputaina: (2012)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Codename revolution the Nintendo WII platform /
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
Codename revolution the Nintendo WII platform /
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
I whakaputaina: (2010)
I whakaputaina: (2010)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
I whakaputaina: (2010)
I whakaputaina: (2010)
BioShock and philosophy : irrational game, rational book /
I whakaputaina: (2015)
I whakaputaina: (2015)
BioShock and philosophy : irrational game, rational book /
I whakaputaina: (2015)
I whakaputaina: (2015)
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
Beyond choices : the design of ethical gameplay /
mā: Sicart, Miguel, 1978-
I whakaputaina: (2013)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2013)
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
Ngā tūemi rite
-
Ethnographies of the videogame gender, narrative and praxis /
mā: Thornham, Helen
I whakaputaina: (2011) -
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009) -
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009) -
Videogames and agency /
mā: Bodi, Bettina
I whakaputaina: (2023) -
Videogames and agency /
mā: Bodi, Bettina
I whakaputaina: (2023)