Flash game development by example build 9 classic Flash games and learn game development along the way /
Saved in:
Main Author: | Feronato, Emanuele |
---|---|
Corporate Author: | ebrary, Inc |
Format: | Electronic eBook |
Language: | English |
Published: |
Olton, Birmingham :
Packt Pub.,
2011.
|
Series: | Community experience distilled.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D /
by: Feronato, Emanuele
Published: (2012)
by: Feronato, Emanuele
Published: (2012)
Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash /
by: Hirematada, Prashanth
Published: (2010)
by: Hirematada, Prashanth
Published: (2010)
Flash 5 cartoons and games f/x & design
by: Turner, Bill
Published: (2001)
by: Turner, Bill
Published: (2001)
Beginning game programming with Flash
by: Prayaga, Lakshmi
Published: (2008)
by: Prayaga, Lakshmi
Published: (2008)
Macromedia Flash MX 2004 game programming
by: Murray, Craig S.
Published: (2003)
by: Murray, Craig S.
Published: (2003)
Flash multiplayer virtual worlds build Immersive, full featured interactive worlds for games, online communities, and more /
by: Makzan
Published: (2010)
by: Makzan
Published: (2010)
XNA 4 3D game development by example beginner's guide /
by: Jaegers, Kurt
Published: (2012)
by: Jaegers, Kurt
Published: (2012)
Professional Windows Phone 7 game development creating games using XNA Game Studio 4 /
by: Williams, Chris G.
Published: (2011)
by: Williams, Chris G.
Published: (2011)
Introduction to game development
Published: (2009)
Published: (2009)
Developing serious games
by: Bergeron, Bryan P.
Published: (2006)
by: Bergeron, Bryan P.
Published: (2006)
Advergaming developer's guide using Macromedia Flash MX 2004 and Director MX /
by: Afshar, Rod, 1984-
Published: (2004)
by: Afshar, Rod, 1984-
Published: (2004)
Macromedia Flash MX 2004 game development
by: Rhodes, Glen
Published: (2004)
by: Rhodes, Glen
Published: (2004)
Starling game development essentials /
by: Bose, Juwal
Published: (2013)
by: Bose, Juwal
Published: (2013)
Game development with SlimDX /
by: Fontanini, Michael
Published: (2013)
by: Fontanini, Michael
Published: (2013)
Computer games learning objectives, cognitive performance and effects on development /
Published: (2010)
Published: (2010)
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
by: Jaegers, Kurt
Published: (2010)
by: Jaegers, Kurt
Published: (2010)
Mastering UDK game development hotshot
by: Doran, John P.
Published: (2013)
by: Doran, John P.
Published: (2013)
Slick2D game development /
by: Bevilacqua, Jacob
Published: (2013)
by: Bevilacqua, Jacob
Published: (2013)
Joomla! with Flash
by: Sarkar, Suhreed
Published: (2009)
by: Sarkar, Suhreed
Published: (2009)
Build a game with UDK /
by: Sholler, Geoff
Published: (2013)
by: Sholler, Geoff
Published: (2013)
OUYA game development by example beginner's guide : an all-inclusive, fun guide to making professional 3D games for the OUYA console /
by: Donovan, Jack
Published: (2014)
by: Donovan, Jack
Published: (2014)
Game development with Unity /
by: Menard, Michelle, et al.
Published: (2015)
by: Menard, Michelle, et al.
Published: (2015)
Professional Flash Lite mobile development build Flash applications for mobile devices /
by: Anderson, J. G.
Published: (2010)
by: Anderson, J. G.
Published: (2010)
Unity 4.x game development by example beginner's guide /
by: Creighton, Ryan Henson
Published: (2013)
by: Creighton, Ryan Henson
Published: (2013)
Beginning game programming
by: Harbour, Jonathan
Published: (2005)
by: Harbour, Jonathan
Published: (2005)
Game design for teens
by: Pardew, Les
Published: (2004)
by: Pardew, Les
Published: (2004)
Game scripting mastery
by: Varanese, Alex
Published: (2003)
by: Varanese, Alex
Published: (2003)
Game programming for teens
by: Sethi, Maneesh
Published: (2003)
by: Sethi, Maneesh
Published: (2003)
MUD game programming
by: Penton, Ron
Published: (2004)
by: Penton, Ron
Published: (2004)
Linux Game Programming
by: Baker, Steve
Published: (2001)
by: Baker, Steve
Published: (2001)
Game coding complete
by: McShaffry, Mike
Published: (2009)
by: McShaffry, Mike
Published: (2009)
Game coding complete
by: McShaffry, Mike
Published: (2013)
by: McShaffry, Mike
Published: (2013)
Flash and PHP bible
by: Keefe, Matthew
Published: (2008)
by: Keefe, Matthew
Published: (2008)
Flash the future /
by: Lentz, Jon Warren
Published: (2002)
by: Lentz, Jon Warren
Published: (2002)
XNA Game Studio 4.0 for Xbox 360 developers
by: Harbour, Jonathan S.
Published: (2010)
by: Harbour, Jonathan S.
Published: (2010)
The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
by: Kaitila, Christer
Published: (2012)
by: Kaitila, Christer
Published: (2012)
Game testing all in one
by: Schultz, Charles P., et al.
Published: (2005)
by: Schultz, Charles P., et al.
Published: (2005)
ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
by: Scherer, Manual
Published: (2011)
by: Scherer, Manual
Published: (2011)
AI techniques for game programmers
by: Buckland, Mat
Published: (2002)
by: Buckland, Mat
Published: (2002)
Getting started with Game Maker
by: Ford, Jerry Lee
Published: (2009)
by: Ford, Jerry Lee
Published: (2009)
Similar Items
-
Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D /
by: Feronato, Emanuele
Published: (2012) -
Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash /
by: Hirematada, Prashanth
Published: (2010) -
Flash 5 cartoons and games f/x & design
by: Turner, Bill
Published: (2001) -
Beginning game programming with Flash
by: Prayaga, Lakshmi
Published: (2008) -
Macromedia Flash MX 2004 game programming
by: Murray, Craig S.
Published: (2003)