Panda3D 1.6 game engine beginner's guide
Gardado en:
Autor Principal: | Mathews, David Brian |
---|---|
Autor Corporativo: | ebrary, Inc |
Formato: | Electrónico eBook |
Idioma: | inglés |
Publicado: |
Birmingham, U.K. :
Packt Publishing Ltd.,
2011.
|
Subjects: | |
Acceso en liña: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!
|
Títulos similares
Creating game art for 3D engines
por: Strong, Brad
Publicado: (2008)
por: Strong, Brad
Publicado: (2008)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
por: Lang, Christophe
Publicado: (2011)
por: Lang, Christophe
Publicado: (2011)
XNA 4 3D game development by example beginner's guide /
por: Jaegers, Kurt
Publicado: (2012)
por: Jaegers, Kurt
Publicado: (2012)
jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
por: Kusterer, Ruth
Publicado: (2013)
por: Kusterer, Ruth
Publicado: (2013)
Beginning illustration and storyboarding for games
por: Pardew, Les
Publicado: (2005)
por: Pardew, Les
Publicado: (2005)
The official guide to 3D GameStudio
por: Duggan, Michael
Publicado: (2007)
por: Duggan, Michael
Publicado: (2007)
Beginning game art in 3DS Max 8
por: Pardew, Les
Publicado: (2006)
por: Pardew, Les
Publicado: (2006)
Game character animation all in one
por: Pardew, Les
Publicado: (2007)
por: Pardew, Les
Publicado: (2007)
OUYA game development by example beginner's guide : an all-inclusive, fun guide to making professional 3D games for the OUYA console /
por: Donovan, Jack
Publicado: (2014)
por: Donovan, Jack
Publicado: (2014)
3D game programming for teens
por: Grebler, Eric
Publicado: (2009)
por: Grebler, Eric
Publicado: (2009)
CryENGINE 3 game development eginner's guide /
por: Tracy, Sean
Publicado: (2012)
por: Tracy, Sean
Publicado: (2012)
The game artist's guide to Maya
por: McKinley, Michael (Michael T.)
Publicado: (2005)
por: McKinley, Michael (Michael T.)
Publicado: (2005)
Source SDK game development essentials : develop engaging and immersive mods with source SDK /
por: Bernier, Brett
Publicado: (2014)
por: Bernier, Brett
Publicado: (2014)
Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework /
por: Stein, Johannes
Publicado: (2014)
por: Stein, Johannes
Publicado: (2014)
Slick2D game development /
por: Bevilacqua, Jacob
Publicado: (2013)
por: Bevilacqua, Jacob
Publicado: (2013)
Professional Papervision3D
por: Lively, Michael
Publicado: (2010)
por: Lively, Michael
Publicado: (2010)
Unity 4.x game development by example beginner's guide /
por: Creighton, Ryan Henson
Publicado: (2013)
por: Creighton, Ryan Henson
Publicado: (2013)
Beginner's guide to darkBASIC game programming
por: Harbour, Jonathan
Publicado: (2003)
por: Harbour, Jonathan
Publicado: (2003)
The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
por: Kaitila, Christer
Publicado: (2012)
por: Kaitila, Christer
Publicado: (2012)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
por: Mohov, Sergey
Publicado: (2013)
por: Mohov, Sergey
Publicado: (2013)
ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
por: Scherer, Manual
Publicado: (2011)
por: Scherer, Manual
Publicado: (2011)
Introduction to game development
Publicado: (2009)
Publicado: (2009)
Real-time cinematography for games
por: Hawkins, Brian (Brian M.)
Publicado: (2005)
por: Hawkins, Brian (Brian M.)
Publicado: (2005)
3D game engine programming
por: Zerbst, Stefan
Publicado: (2004)
por: Zerbst, Stefan
Publicado: (2004)
Computer games learning objectives, cognitive performance and effects on development /
Publicado: (2010)
Publicado: (2010)
Multi-threaded game engine design
por: Harbour, Jonathan S.
Publicado: (2011)
por: Harbour, Jonathan S.
Publicado: (2011)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
por: DeLucas, Matthew
Publicado: (2014)
por: DeLucas, Matthew
Publicado: (2014)
Game testing all in one
por: Schultz, Charles P., et al.
Publicado: (2005)
por: Schultz, Charles P., et al.
Publicado: (2005)
Beginning game graphics
por: Evry, Harry J.
Publicado: (2005)
por: Evry, Harry J.
Publicado: (2005)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
por: Creighton, Ryan Henson
Publicado: (2011)
por: Creighton, Ryan Henson
Publicado: (2011)
Beginning game programming
por: Harbour, Jonathan
Publicado: (2005)
por: Harbour, Jonathan
Publicado: (2005)
Game design for teens
por: Pardew, Les
Publicado: (2004)
por: Pardew, Les
Publicado: (2004)
Títulos similares
-
Creating game art for 3D engines
por: Strong, Brad
Publicado: (2008) -
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
por: Lang, Christophe
Publicado: (2011) -
XNA 4 3D game development by example beginner's guide /
por: Jaegers, Kurt
Publicado: (2012) -
jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
por: Kusterer, Ruth
Publicado: (2013) -
Beginning illustration and storyboarding for games
por: Pardew, Les
Publicado: (2005)