Harbour, J. S. (2011). Multi-threaded game engine design. Course Technology.
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Cita Chicago (17th ed.)
Harbour, Jonathan S. Multi-threaded Game Engine Design. Boston, Mass.: Course Technology, 2011.
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Cita MLA (9th ed.)
Harbour, Jonathan S. Multi-threaded Game Engine Design. Course Technology, 2011.
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Atenció: Aquestes cites poden no estar 100% correctes.