Video game optimization
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Main Author: | |
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Corporate Author: | |
Other Authors: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Boston, MA :
Course Technology,
c2011.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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LEADER | 00000nam a2200000Ia 4500 | ||
---|---|---|---|
001 | 0000118663 | ||
005 | 20171002060318.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 070907s2011 maua sb 001 0 eng d | ||
020 | |z 9781598634358 | ||
020 | |z 9781598637335 | ||
035 | |a (CaPaEBR)ebr10372207 | ||
035 | |a (OCoLC)608494192 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b G37 2011eb |
100 | 1 | |a Garney, Ben. | |
245 | 1 | 0 | |a Video game optimization |h [electronic resource] / |c Ben Garney and Eric Preisz. |
260 | |a Boston, MA : |b Course Technology, |c c2011. | ||
300 | |a xxi, 334 p. : |b ill. | ||
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2010. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Video games |x Programming. | |
655 | 7 | |a Electronic books. |2 local | |
700 | 1 | |a Preisz, Eric. | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10372207 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 107813 |d 107813 |