Video game spaces image, play, and structure in 3D game worlds /

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Bibliographic Details
Main Author: Nitsche, Michael, 1968-
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Cambridge, Mass. : MIT Press, c2008.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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035 |a (CaPaEBR)ebr10269460 
035 |a (OCoLC)316535507 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a GV1469.3  |b .N58 2008eb 
082 0 4 |a 794.8  |2 22 
100 1 |a Nitsche, Michael,  |d 1968- 
245 1 0 |a Video game spaces  |h [electronic resource] :  |b image, play, and structure in 3D game worlds /  |c Michael Nitsche. 
260 |a Cambridge, Mass. :  |b MIT Press,  |c c2008. 
300 |a viii, 305 p. :  |b ill. 
504 |a Includes bibliographical references and index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2013.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Video games. 
650 0 |a Three-dimensional display systems. 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10269460  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 94601  |d 94601