Charts for prediction and chance dazzling diagrams on your PC /
Shranjeno v:
Glavni avtor: | Markus, M. (Mario), 1944- |
---|---|
Korporativna značnica: | ebrary, Inc |
Format: | Elektronski eKnjiga |
Jezik: | angleščina |
Izdano: |
London : Singapore ; Hackensack, NJ :
Imperial College Press ; Distributed by World Scientific,
c2007.
|
Teme: | |
Online dostop: | An electronic book accessible through the World Wide Web; click to view |
Oznake: |
Označite
Brez oznak, prvi označite!
|
Podobne knjige/članki
Mastering Proxmox : Master Proxmox VE to effectively implement server virtualization technology within your network /
od: Ahmed, Wasim
Izdano: (2014)
od: Ahmed, Wasim
Izdano: (2014)
Beginning illustration and storyboarding for games
od: Pardew, Les
Izdano: (2005)
od: Pardew, Les
Izdano: (2005)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
od: Ford, Jerry Lee
Izdano: (2011)
od: Ford, Jerry Lee
Izdano: (2011)
Mathematics for 3D game programming and computer graphics
od: Lengyel, Eric
Izdano: (2012)
od: Lengyel, Eric
Izdano: (2012)
Mathematics for 3D game programming and computer graphics
od: Lengyel, Eric
Izdano: (2004)
od: Lengyel, Eric
Izdano: (2004)
Computing Characterizations of Drugs for Ion Channels and Receptors Using Markov Models
od: Tveito, Aslak, et al.
Izdano: (2016)
od: Tveito, Aslak, et al.
Izdano: (2016)
Digital character design and painting
od: Seegmiller, Don
Izdano: (2003)
od: Seegmiller, Don
Izdano: (2003)
Computer graphics : mathematical first steps /
od: Egerton, P. A. (Patricia A.)
Izdano: (1999)
od: Egerton, P. A. (Patricia A.)
Izdano: (1999)
Beginning game programming
od: Harbour, Jonathan S.
Izdano: (2007)
od: Harbour, Jonathan S.
Izdano: (2007)
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 /
od: Franson, David
Izdano: (2007)
od: Franson, David
Izdano: (2007)
Game graphics programming
od: Sherrod, Allen
Izdano: (2008)
od: Sherrod, Allen
Izdano: (2008)
Game programming gems 8
Izdano: (2011)
Izdano: (2011)
Advanced 3D game programming all in one
od: Finney, Kenneth C.
Izdano: (2005)
od: Finney, Kenneth C.
Izdano: (2005)
3D game programming all in one
od: Finney, Kenneth C.
Izdano: (2004)
od: Finney, Kenneth C.
Izdano: (2004)
Focus on 3D terrain programming
od: Polack, Trent
Izdano: (2003)
od: Polack, Trent
Izdano: (2003)
Character development and storytelling for games
Izdano: (2004)
Izdano: (2004)
GameSalad beginner's guide
od: DeQuardos, Miguel
Izdano: (2012)
od: DeQuardos, Miguel
Izdano: (2012)
Game programming gems 7 /
Izdano: (2008)
Izdano: (2008)
The black art of multiplatform game programming /
od: Yamamoto, Jazon
Izdano: (2015)
od: Yamamoto, Jazon
Izdano: (2015)
Beginning C++ through game programming, fourth edition /
od: Dawson, Michael
Izdano: (2015)
od: Dawson, Michael
Izdano: (2015)
3D game programming all in one
od: Finney, Kenneth C.
Izdano: (2013)
od: Finney, Kenneth C.
Izdano: (2013)
OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
od: Grinblat, Ilya
Izdano: (2012)
od: Grinblat, Ilya
Izdano: (2012)
Processing 2 creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects /
od: Gradwohl, Nikolaus
Izdano: (2013)
od: Gradwohl, Nikolaus
Izdano: (2013)
Beginning game art in 3DS Max 8
od: Pardew, Les
Izdano: (2006)
od: Pardew, Les
Izdano: (2006)
Processing 2 creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more /
od: Vantomme, Jan
Izdano: (2012)
od: Vantomme, Jan
Izdano: (2012)
C# 5.0 : programmer's reference /
od: Stephens, Rod
Izdano: (2014)
od: Stephens, Rod
Izdano: (2014)
Digital painting fundamentals with Corel Painter X
od: Grossman, Rhoda
Izdano: (2008)
od: Grossman, Rhoda
Izdano: (2008)
Digital painting fundamentals with Corel Painter 11
od: Grossman, Rhoda
Izdano: (2009)
od: Grossman, Rhoda
Izdano: (2009)
3D game programming for teens
od: Grebler, Eric
Izdano: (2009)
od: Grebler, Eric
Izdano: (2009)
OmniGraffle 5 diagramming essentials create better diagrams with less effort using OmniGraffle /
od: Olsen, Ruben
Izdano: (2010)
od: Olsen, Ruben
Izdano: (2010)
DarkBasic pro game programming
od: Harbour, Jonathan S.
Izdano: (2007)
od: Harbour, Jonathan S.
Izdano: (2007)
Beginning Java game programming
od: Harbour, Jonathan S.
Izdano: (2008)
od: Harbour, Jonathan S.
Izdano: (2008)
Beginning Java SE 6 game programming
od: Harbour, Jonathan S.
Izdano: (2012)
od: Harbour, Jonathan S.
Izdano: (2012)
Beginning OpenGL game programming
od: Astle, Dave
Izdano: (2004)
od: Astle, Dave
Izdano: (2004)
OpenGL game programming
od: Hawkins, Kevin
Izdano: (2001)
od: Hawkins, Kevin
Izdano: (2001)
WebGL hotshot : create interactive 3D content for web pages and mobile devices /
od: Williams, Mitch
Izdano: (2014)
od: Williams, Mitch
Izdano: (2014)
PySide GUI application development /
od: Loganathan, Venkateshwaran
Izdano: (2013)
od: Loganathan, Venkateshwaran
Izdano: (2013)
Mapping and visualization with SuperCollider /
od: Koutsomichalis, Marinos
Izdano: (2013)
od: Koutsomichalis, Marinos
Izdano: (2013)
Multi-threaded game engine design
od: Harbour, Jonathan S.
Izdano: (2011)
od: Harbour, Jonathan S.
Izdano: (2011)
Focus on creating MOD for quake III arena
od: Holmes, Shawn
Izdano: (2002)
od: Holmes, Shawn
Izdano: (2002)
Podobne knjige/članki
-
Mastering Proxmox : Master Proxmox VE to effectively implement server virtualization technology within your network /
od: Ahmed, Wasim
Izdano: (2014) -
Beginning illustration and storyboarding for games
od: Pardew, Les
Izdano: (2005) -
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
od: Ford, Jerry Lee
Izdano: (2011) -
Mathematics for 3D game programming and computer graphics
od: Lengyel, Eric
Izdano: (2012) -
Mathematics for 3D game programming and computer graphics
od: Lengyel, Eric
Izdano: (2004)