Advanced 2D game development
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Boston, MA :
Course Technology/Cengage Learning,
c2008.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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MARC
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001 | 0000101909 | ||
005 | 20171002055303.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 070804s2008 maua s 001 0 eng d | ||
010 | |z 2006909739 | ||
020 | |z 1598633422 | ||
020 | |z 9781598633429 | ||
020 | |z 9781598636970 | ||
035 | |a (CaPaEBR)ebr10240580 | ||
035 | |a (OCoLC)471128695 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b H3519 2008eb |
100 | 1 | |a Harbour, Jonathan S. | |
245 | 1 | 0 | |a Advanced 2D game development |h [electronic resource] / |c Jonathan S. Harbour. |
246 | 3 | |a Advanced two-dimensional game development | |
260 | |a Boston, MA : |b Course Technology/Cengage Learning, |c c2008. | ||
300 | |a x, 315 p. : |b ill. | ||
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2009. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Computer programming. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10240580 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 91062 |d 91062 |