Game programming all in one
I tiakina i:
Kaituhi matua: | |
---|---|
Kaituhi rangatōpū: | |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Boston, Mass. :
Thomson Course Technology,
c2007.
|
Putanga: | 3rd ed. |
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Rārangi ihirangi:
- pt. 1. Cross-platform game programming with the Allegro Game Library
- pt. 2. Sprite programming
- pt. 3. Scrolling backgrounds
- pt. 4. Taking it to the next level
- pt. 5. Appendices.