Mastering digital 2D and 3D art
I tiakina i:
Kaituhi matua: | Pardew, Les |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Ētahi atu kaituhi: | Seegmiller, Don |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Boston :
Thomson Course Technology,
c2005.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
3D computer graphics /
mā: Watt, Alan H., 1942-
I whakaputaina: (2000)
mā: Watt, Alan H., 1942-
I whakaputaina: (2000)
Foundations of 3D computer graphics
mā: Gortler, Steven J. (Steven Jacob), 1966-
I whakaputaina: (2012)
mā: Gortler, Steven J. (Steven Jacob), 1966-
I whakaputaina: (2012)
Focus on 2D in direct3D
mā: Pazera, Ernest
I whakaputaina: (2002)
mā: Pazera, Ernest
I whakaputaina: (2002)
Blender 3D 2.49 architecture, buildings, and scenery /
mā: Brito, Allan
I whakaputaina: (2010)
mā: Brito, Allan
I whakaputaina: (2010)
Building 3D models with modo 701 /
mā: Jimenez Garcia, Juan
I whakaputaina: (2013)
mā: Jimenez Garcia, Juan
I whakaputaina: (2013)
3D game art f/x & design /
mā: Ahearn, Luke
I whakaputaina: (2001)
mā: Ahearn, Luke
I whakaputaina: (2001)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
mā: Brito, Allan
I whakaputaina: (2009)
mā: Brito, Allan
I whakaputaina: (2009)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
mā: Kerger, Felix
I whakaputaina: (2010)
mā: Kerger, Felix
I whakaputaina: (2010)
Mobile 3D graphics with OpenGL ES and M3G /
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Mobile graphics 3D SoC from algorithm to chip /
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Point-based graphics
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Mastering Blender
mā: Mullen, Tony, 1971-
I whakaputaina: (2009)
mā: Mullen, Tony, 1971-
I whakaputaina: (2009)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
mā: Wise, Daryl
I whakaputaina: (2012)
mā: Wise, Daryl
I whakaputaina: (2012)
ZBrush professional tips and techniques
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I whakaputaina: (2012)
mā: Gaboury, Paul R.
I whakaputaina: (2012)
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting /
mā: Schreyer, Alexander (Alexander C.)
I whakaputaina: (2016)
mā: Schreyer, Alexander (Alexander C.)
I whakaputaina: (2016)
Cinema 4D R13 cookbook elevate your art to the fourth dimension with Cinema 4D /
mā: Szabo, Michael
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mā: Szabo, Michael
I whakaputaina: (2012)
Cinema 4D R10 handbook
mā: Call, Anson
I whakaputaina: (2007)
mā: Call, Anson
I whakaputaina: (2007)
Blender 2.5 hotshot challenging and fun projects that will push your Blender skills to the limit /
mā: Herreño, John E.
I whakaputaina: (2011)
mā: Herreño, John E.
I whakaputaina: (2011)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
mā: Feinstein, Doron
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mā: Feinstein, Doron
I whakaputaina: (2013)
Bounce, tumble, and splash! simulating the physical world with Blender 3D /
mā: Mullen, Tony, 1971-
I whakaputaina: (2008)
mā: Mullen, Tony, 1971-
I whakaputaina: (2008)
Professional WebGL programming developing 3D graphics for the web /
mā: Anyuru, Andreas
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mā: Anyuru, Andreas
I whakaputaina: (2012)
KeyShot 3D rendering showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible /
mā: Jo, Jei Lee
I whakaputaina: (2012)
mā: Jo, Jei Lee
I whakaputaina: (2012)
3D printing with RepRap Cookbook : over 80 fast-paced recipes to help you create and print 3D models /
mā: Salinas, Richard
I whakaputaina: (2014)
mā: Salinas, Richard
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Mastering Mental ray rendering techniques for 3D & CAD professionals /
mā: O'Connor, Jennifer, 1962-
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mā: O'Connor, Jennifer, 1962-
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Mental ray for Maya, 3ds max, and XSI a 3d artist's guide to rendering /
mā: Livny, Boaz
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mā: Livny, Boaz
I whakaputaina: (2008)
Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /
mā: Stenning, Justin
I whakaputaina: (2014)
mā: Stenning, Justin
I whakaputaina: (2014)
3D displays
mā: Lueder, Ernst, 1932-
I whakaputaina: (2012)
mā: Lueder, Ernst, 1932-
I whakaputaina: (2012)
Getting started with Lumion 3D /
mā: Cardoso, Ciro
I whakaputaina: (2013)
mā: Cardoso, Ciro
I whakaputaina: (2013)
Fabricated the new world of 3D printing /
mā: Lipson, Hod
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mā: Lipson, Hod
I whakaputaina: (2013)
Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations /
mā: Cardoso, Ciro
I whakaputaina: (2014)
mā: Cardoso, Ciro
I whakaputaina: (2014)
Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /
mā: Brito, Allan
I whakaputaina: (2008)
mā: Brito, Allan
I whakaputaina: (2008)
Mathematics for 3D game programming and computer graphics
mā: Lengyel, Eric
I whakaputaina: (2004)
mā: Lengyel, Eric
I whakaputaina: (2004)
Mathematics for 3D game programming and computer graphics
mā: Lengyel, Eric
I whakaputaina: (2012)
mā: Lengyel, Eric
I whakaputaina: (2012)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
mā: McCallum, M. D.
I whakaputaina: (2011)
mā: McCallum, M. D.
I whakaputaina: (2011)
Awesome 3D game development no programming required /
mā: Crooks, Clayton E.
I whakaputaina: (2004)
mā: Crooks, Clayton E.
I whakaputaina: (2004)
3D game programming all in one
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I whakaputaina: (2007)
mā: Finney, Kenneth C.
I whakaputaina: (2007)
Away3D 3.6 essentials take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D /
mā: Casperson, Matthew
I whakaputaina: (2011)
mā: Casperson, Matthew
I whakaputaina: (2011)
3-D human modeling and animation
mā: Ratner, Peter
I whakaputaina: (2009)
mā: Ratner, Peter
I whakaputaina: (2009)
3D video : from capture to diffusion /
I whakaputaina: (2013)
I whakaputaina: (2013)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
mā: James, Sean
I whakaputaina: (2010)
mā: James, Sean
I whakaputaina: (2010)
Ngā tūemi rite
-
3D computer graphics /
mā: Watt, Alan H., 1942-
I whakaputaina: (2000) -
Foundations of 3D computer graphics
mā: Gortler, Steven J. (Steven Jacob), 1966-
I whakaputaina: (2012) -
Focus on 2D in direct3D
mā: Pazera, Ernest
I whakaputaina: (2002) -
Blender 3D 2.49 architecture, buildings, and scenery /
mā: Brito, Allan
I whakaputaina: (2010) -
Building 3D models with modo 701 /
mā: Jimenez Garcia, Juan
I whakaputaina: (2013)