ebrary, Inc, & Engel, W. F. (2005). ShaderX3: Advanced rendering with DirectX and OpenGL. Charles River Media.
Copiat
No s'ha pogut copiar
Cita Chicago (17th ed.)
ebrary, Inc, i Wolfgang F. Engel. ShaderX3: Advanced Rendering with DirectX and OpenGL. Hingham, Mass.: Charles River Media, 2005.
Copiat
No s'ha pogut copiar
Cita MLA (9th ed.)
ebrary, Inc, i Wolfgang F. Engel. ShaderX3: Advanced Rendering with DirectX and OpenGL. Charles River Media, 2005.
Copiat
No s'ha pogut copiar
Atenció: Aquestes cites poden no estar 100% correctes.