ebrary, Inc, & Engel, W. F. (2005). ShaderX3: Advanced rendering with DirectX and OpenGL. Charles River Media.
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Chicago Style (17th ed.) Citation
ebrary, Inc, and Wolfgang F. Engel. ShaderX3: Advanced Rendering with DirectX and OpenGL. Hingham, Mass.: Charles River Media, 2005.
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MLA (9th ed.) Citation
ebrary, Inc, and Wolfgang F. Engel. ShaderX3: Advanced Rendering with DirectX and OpenGL. Charles River Media, 2005.
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