Schwab, B. (2004). AI game engine programming. Charles River Media.
Successfully copied to clipboard
Copying to clipboard failed
Citación estilo Chicago
Schwab, Brian. AI Game Engine Programming. Hingham, MA: Charles River Media, 2004.
Successfully copied to clipboard
Copying to clipboard failed
Cita MLA
Schwab, Brian. AI Game Engine Programming. Charles River Media, 2004.
Successfully copied to clipboard
Copying to clipboard failed
Warning: These citations may not always be 100% accurate.