Data structures for game programmers

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Bibliographic Details
Main Author: Penton, Ron
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003.
Series:Premier Press game development series.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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100 1 |a Penton, Ron. 
245 1 0 |a Data structures for game programmers  |h [electronic resource] /  |c Ron Penton. 
260 |a Rocklin, Calif. :  |b Premier ;  |a [London :  |b Pearson Education] [distributor],  |c c2003. 
300 |a xli, 930 p. :  |b ill. 
490 1 |a The Premier Press game development series 
500 |a Includes index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2009.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Computer games  |x Programming. 
650 0 |a Data structures (Computer science) 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
830 0 |a Premier Press game development series. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10053633  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 60016  |d 60016