Data structures for game programmers
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Rocklin, Calif. : [London :
Premier ; Pearson Education] [distributor],
c2003.
|
Series: | Premier Press game development series.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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035 | |a (CaPaEBR)ebr10053633 | ||
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050 | 1 | 4 | |a QA76.9.D35 |b P46 2003eb |
082 | 0 | 4 | |a 005.73 |2 22 |
100 | 1 | |a Penton, Ron. | |
245 | 1 | 0 | |a Data structures for game programmers |h [electronic resource] / |c Ron Penton. |
260 | |a Rocklin, Calif. : |b Premier ; |a [London : |b Pearson Education] [distributor], |c c2003. | ||
300 | |a xli, 930 p. : |b ill. | ||
490 | 1 | |a The Premier Press game development series | |
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2009. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Data structures (Computer science) | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
830 | 0 | |a Premier Press game development series. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10053633 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 60016 |d 60016 |