Rezultati - Itō, Mizuko
- Showing 1 - 8 results of 8
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1
Engineering play a cultural history of children's software / od Itō, Mizuko
Izdano 2009Signatura: Nalaganje...An electronic book accessible through the World Wide Web; click to view
Nahaja se: Nalaganje...
Elektronski eKnjiga -
2
Affinity online : how connection and shared interest fuel learning / od Ito, Mizuko
Izdano 2019Signatura: Nalaganje...Click to View
Nahaja se: Nalaganje...
Elektronski eKnjiga -
3
Affinity Online : How Connection and Shared Interest Fuel Learning / od Itō, Mizuko
Izdano 2019Signatura: Nalaganje...Full text available:
Nahaja se: Nalaganje...
Elektronski eKnjiga -
4
Hanging out, messing around, and geeking out kids living and learning with new media /
Izdano 2009Drugi avtorji: “...Itō, Mizuko...”
Signatura: Nalaganje...An electronic book accessible through the World Wide Web; click to view
Nahaja se: Nalaganje...
Elektronski eKnjiga -
5
Living and Learning with New Media : Summary of Findings from the Digital Youth Project /
Izdano 2009Drugi avtorji: “...Itō, Mizuko...”
Signatura: Nalaganje...Full text available:
Nahaja se: Nalaganje...
Elektronski eKnjiga -
6
Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media /
Izdano 2010Drugi avtorji: “...Itō, Mizuko...”
Signatura: Nalaganje...Full text available:
Nahaja se: Nalaganje...
Elektronski eKnjiga -
7
Personal, portable, pedestrian mobile phones in Japanese life /
Izdano 2005Drugi avtorji: “...Itō, Mizuko...”
Signatura: Nalaganje...An electronic book accessible through the World Wide Web; click to view
Nahaja se: Nalaganje...
Elektronski eKnjiga -
8
Fandom unbound otaku culture in a connected world /
Izdano 2012Drugi avtorji: “...Itō, Mizuko...”
Signatura: Nalaganje...An electronic book accessible through the World Wide Web; click to view
Nahaja se: Nalaganje...
Elektronski eKnjiga
Iskalna orodja:
Sorodne teme
Social aspects
Digital media
Learning
Mass media and youth
Technology and youth
Apprentissage
Aspect social
Education
Effect of technological innovations on
Internet in education
Medias et jeunesse
Medias numeriques
Online social networks
Social networks
Technologie et jeunesse
Youth
Animated films
Cell phones
Children's software
Civilization
Comic books, strips, etc
Computer-assisted instruction
Computers and children
DIGITAL HUMANITIES & NEW MEDIA/General
Development
Digital media ; Social aspects ; United States
EDUCATION/Digital Media & Learning
Educational equipment & technology, computer-aided learning (CAL)
Entertainment computing
Fans (Persons)