Canlyniadau Chwilio - Itō, Mizuko
- Dangos 1 - 8 canlyniadau o 8
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1
Engineering play a cultural history of children's software / gan Itō, Mizuko
Cyhoeddwyd 2009Rhif Galw: Llwytho...An electronic book accessible through the World Wide Web; click to view
Wedi'i leoli: Llwytho...
Electronig eLyfr -
2
Affinity online : how connection and shared interest fuel learning / gan Ito, Mizuko
Cyhoeddwyd 2019Rhif Galw: Llwytho...Click to View
Wedi'i leoli: Llwytho...
Electronig eLyfr -
3
Affinity Online : How Connection and Shared Interest Fuel Learning / gan Itō, Mizuko
Cyhoeddwyd 2019Rhif Galw: Llwytho...Full text available:
Wedi'i leoli: Llwytho...
Electronig eLyfr -
4
Hanging out, messing around, and geeking out kids living and learning with new media /
Cyhoeddwyd 2009Awduron Eraill: “...Itō, Mizuko...”
Rhif Galw: Llwytho...An electronic book accessible through the World Wide Web; click to view
Wedi'i leoli: Llwytho...
Electronig eLyfr -
5
Living and Learning with New Media : Summary of Findings from the Digital Youth Project /
Cyhoeddwyd 2009Awduron Eraill: “...Itō, Mizuko...”
Rhif Galw: Llwytho...Full text available:
Wedi'i leoli: Llwytho...
Electronig eLyfr -
6
Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media /
Cyhoeddwyd 2010Awduron Eraill: “...Itō, Mizuko...”
Rhif Galw: Llwytho...Full text available:
Wedi'i leoli: Llwytho...
Electronig eLyfr -
7
Personal, portable, pedestrian mobile phones in Japanese life /
Cyhoeddwyd 2005Awduron Eraill: “...Itō, Mizuko...”
Rhif Galw: Llwytho...An electronic book accessible through the World Wide Web; click to view
Wedi'i leoli: Llwytho...
Electronig eLyfr -
8
Fandom unbound otaku culture in a connected world /
Cyhoeddwyd 2012Awduron Eraill: “...Itō, Mizuko...”
Rhif Galw: Llwytho...An electronic book accessible through the World Wide Web; click to view
Wedi'i leoli: Llwytho...
Electronig eLyfr
Offerynnau Chwilio:
Pynciau Perthynol
Social aspects
Digital media
Learning
Mass media and youth
Technology and youth
Apprentissage
Aspect social
Education
Effect of technological innovations on
Internet in education
Medias et jeunesse
Medias numeriques
Online social networks
Social networks
Technologie et jeunesse
Youth
Animated films
Cell phones
Children's software
Civilization
Comic books, strips, etc
Computer-assisted instruction
Computers and children
DIGITAL HUMANITIES & NEW MEDIA/General
Development
Digital media ; Social aspects ; United States
EDUCATION/Digital Media & Learning
Educational equipment & technology, computer-aided learning (CAL)
Entertainment computing
Fans (Persons)