Search Results - Itō, Mizuko
Mizuko Ito
, is a Japanese cultural anthropologist and learning scientist. She is Professor in Residence and John D. and Catherine T. MacArthur Chair in Digital Media and Learning, and Director of the Connected Learning Lab in the Department of Informatics, Donald Bren School of Information and Computer Sciences at the University of California, Irvine. Her main professional interest is young people's use of media technology. She has explored the ways in which digital media are changing relationships, identities, and communities.Her work has been featured in Wired, CNN, NPR, The Hill, The New York Times, EdSurge, LitHub, the Atlantic, Fast Company, LifeWire, Gizmodo, and USA Today. Provided by Wikipedia
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Engineering play a cultural history of children's software / by Itō, Mizuko
Published 2009Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Engineering play a cultural history of children's software / by Itō, Mizuko
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3
Affinity Online : How Connection and Shared Interest Fuel Learning / by Itō, Mizuko
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Affinity Online : How Connection and Shared Interest Fuel Learning / by Itō, Mizuko
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Hanging out, messing around, and geeking out kids living and learning with new media /
Published 2009Other Authors: “…Itō, Mizuko…”
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6
Hanging out, messing around, and geeking out kids living and learning with new media /
Published 2009Other Authors: “…Itō, Mizuko…”
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7
Living and Learning with New Media : Summary of Findings from the Digital Youth Project /
Published 2009Other Authors: “…Itō, Mizuko…”
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8
Living and Learning with New Media : Summary of Findings from the Digital Youth Project /
Published 2009Other Authors: “…Itō, Mizuko…”
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9
Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media /
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Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media /
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11
Personal, portable, pedestrian mobile phones in Japanese life /
Published 2005Other Authors: “…Itō, Mizuko…”
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12
Fandom unbound otaku culture in a connected world /
Published 2012Other Authors: “…Itō, Mizuko…”
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13
Fandom unbound otaku culture in a connected world /
Published 2012Other Authors: “…Itō, Mizuko…”
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14
Personal, portable, pedestrian mobile phones in Japanese life /
Published 2005Other Authors: “…Itō, Mizuko…”
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Related Subjects
Social aspects
Digital media
Learning
Mass media and youth
Technology and youth
Apprentissage
Aspect social
Medias et jeunesse
Medias numeriques
Technologie et jeunesse
Animated films
Cell phones
Children's software
Civilization
Comic books, strips, etc
Computer-assisted instruction
Computers and children
DIGITAL HUMANITIES & NEW MEDIA/General
Development
Digital media ; Social aspects ; United States
EDUCATION/Digital Media & Learning
Education
Educational equipment & technology, computer-aided learning (CAL)
Effect of technological innovations on
Entertainment computing
Fans (Persons)
History
History and criticism
Impact of science & technology on society
Internet in education