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The dark side of game texturing by Franson, David
Published 2004Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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2
2D artwork and 3D modeling for game artists by Franson, David
Published 2003Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook -
3
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / by Franson, David
Published 2007Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook -
4
The dark side of game texturing by Franson, David
Published 2004Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
Located: Loading…
Electronic eBook -
5
2D artwork and 3D modeling for game artists by Franson, David
Published 2003Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
Located: Loading…
Electronic eBook -
6
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / by Franson, David
Published 2007Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
Located: Loading…
Electronic eBook