Search Results - Bogost, Ian
Ian Bogost
Ian Bogost is an American academic and video game designer, most known for the game ''Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering. He previously held a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies.He is the author of ''Alien Phenomenology or What It's Like to be a Thing'' and ''Unit Operations: An Approach to Videogame Criticism'' and ''Persuasive Games: The Expressive Power of Videogames'' and the co-author of ''Racing the Beam: The Atari Video Computer System'' and ''Newsgames: Journalism at Play''. His Atari 2600 game, ''A Slow Year'', won two awards, Vanguard and Virtuoso, at IndieCade 2010. Bogost has released many other games, including ''Cow Clicker'', a satire and critique of the influx of social network games. He is a frequent contributor to ''The Atlantic''. Provided by Wikipedia
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Unit operations an approach to videogame criticism / by Bogost, Ian
Published 2006Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Persuasive games the expressive power of videogames / by Bogost, Ian
Published 2007Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Newsgames journalism at play / by Bogost, Ian
Published 2010Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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How to talk about videogames / by Bogost, Ian
Published 2015Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Newsgames journalism at play / by Bogost, Ian
Published 2010Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook -
6
How to talk about videogames / by Bogost, Ian
Published 2015Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook -
7
Unit operations an approach to videogame criticism / by Bogost, Ian
Published 2006Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
Located: Loading…
Electronic eBook -
8
Persuasive games the expressive power of videogames / by Bogost, Ian
Published 2007Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook -
9
Racing the beam the Atari Video computer system / by Montfort, Nick
Published 2009Other Authors: “…Bogost, Ian…”
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10
Racing the beam the Atari Video computer system / by Montfort, Nick
Published 2009Other Authors: “…Bogost, Ian…”
Call Number: Loading…An electronic book accessible through the World Wide Web; click to view
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Electronic eBook